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Plugins >>
The destruction kit plugin for Max has been updated with some great fragmentation tools and Reactor Rigid Body support via the RayFire user interface. Check out the complete list of features and some demo videos at MirVadim.com.
Posted Thu May 8, 2008 11:59 PST by Pablo Hadis
Boomer Labs has announced the latest release of Max2AE, the plugin that
bridges the gap between Max and After Effects. New features include
various UI enhancements, improved memory management, automatic scene scaling, support for 23.976 fps HD drop frame format,
and the ability to export particles as layers, nulls or lights. More
information at BoomerLabs.com.
Posted Tue May 6, 2008 09:41 PST by Pablo Hadis
Itoo Software has released a new version of Forest Pack, its set of
plugins for the creation of large extensions of trees and vegetation.
New features include the ability to use multiple meshes in a single
Forest object, automatic detection of collisions in the distribution of
objects, support for VRay proxy, an improved Mental Ray shader,
etc. Visit ItooSoft.com
for more.
Posted Fri May 2, 2008 08:42 PST by Pablo Hadis
New features in Di-O-Matic's head creation software for 3DS Max include improved shapes and proportions for the default head, additional facial deformations, automatic Voice-O-Matic configuration
for lip-synching, enhanced deformations including gender, ethnicity and phonemes, etc. Visit Di-O-Matic.com for more.
Posted Fri Apr 18, 2008 08:56 PST by Pablo Hadis | Source: Di-O-Matic Inc.
GrowFX is a new plugin by Russian company Exlevel designed for creating and animating trees, plants, flowers and various types of vegetation. Following the steps of Thomas Luft's Ivy Generator, GrowFX incorporates building mechanisms that make plants grow and encircle any scene object and bend around different obstacles. An image gallery and downloadable demo version of the software can be found at Exlevel.com.
Posted Fri Apr 11, 2008 16:43 PST by Pablo Hadis
Vanilla Seed's "automatic and visual pass manager" for 3DS Max now
features Combustion, AE, Fusion and Nuke export. Check out a sample video at Vanilla-Seed.com
(click on "video 6").
Posted Tue Apr 8, 2008 11:53 PST by Pablo Hadis
Cebas announced the release of ThinkingParticles 3.0. The latest version of the rule-based particle system offers an impressive number of features including AGEIA PhysX Core 2.8.x support, procedural particle based deformation simulation, new and enhanced dynamic, material and instancing nodes, a full port debugger, etc. More information and some sample animations at Cebas.com.
Posted Thu Mar 13, 2008 13:16 PST by Pablo Hadis
Branches is a collection of tools designed to help artists create 3D trees for realtime visualizations.
Posted Fri Mar 7, 2008 05:15 PST by Pablo Hadis
Augsburg-based Thinking Apes have officially released version 1.0 of NodeJoe, the schematic material editor plugin for 3DS Max. Find out more at NodeJoe.com.
Posted Wed Mar 5, 2008 08:28 PST by Pablo Hadis
Sitni Sati has released AfterBurn 4. New features include: an AfterBurn Shadow Map that
provides speed improvements from a factor of five to ten without significant shadow quality loss, FusionWorks support (proper blending
with FumeFX, ScatterVL Pro and standard Max Fog, plus Z-Depth Render Element capabilities, and output of non-clamped colors for HDRI
formats), Animation Flow Curves editing enhancements, geometry clipping option for rendering particles and more.
Posted Tue Mar 4, 2008 12:34 PST by Pablo Hadis
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