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Renderer News > Vladimir Koylazov on advances in turning V-Ray RT GPU into a production renderer

The presentation was given at NVidia’s recent GPU Technology Conference. Watch the video on FullView Media’s website.

Comments (2) | Posted Mon Mar 31, 2014 - by Pablo Hadis

Interviews > Marcus Nordenstam on Bifrost

Marcus Nordenstam, founder of Exotic Matter and now product manager at Autodesk, discusses Bifrost in an interview with CGChannel. “Bifrost is engineered as a standalone entity (…) Whether we decide to take it into Max – that is a decision we haven’t made yet.” More on CGChannel.

Comments (6) | Posted Mon Mar 31, 2014 - by Pablo Hadis

Max News > 3DS Max 2015 help files available

Autodesk has made available the 3DS Max / Design 2015 online and local install versions of the help files. More on Autodesk’s site.

Add Comment | Posted Mon Mar 31, 2014 - by Pablo Hadis

Tools > Wrap topology transfer tool

R3DS announced the release of Wrap, a tool for transferring topology from a predefined mesh to a 3D-scan. The resulting models not only share the same topology and UV-coordinates but also naturally become blendshapes of each other. The software is being offered at a discounted introductory price. More on Russian3DScanner’s site.

Add Comment | Posted Mon Mar 31, 2014 - by Pablo Hadis

Tools > Anima 1.6

New features in the latest version of AXYZ-design’s character animation and crowd simulation software include: [more...]

Comments (3) | Posted Mon Mar 31, 2014 - by Pablo Hadis | source: AXYZ-design

On The Web > Changsoo Eun’s VFX reel 2014

VFX artist and 3D generalist Changsoo Eun has posted online his latest reel, showing some impressive work created with Max, Fusion, V-Ray, ThinkingParticles, FumeFX, etc. More on MUForums.

Add Comment | Posted Mon Mar 31, 2014 - by Pablo Hadis

On The Web > Hotei video

A video created by Zoubein Rana to explore artistic use of Krakatoa and Stoke. More on MUForums.

Add Comment | Posted Mon Mar 31, 2014 - by Pablo Hadis

Tools > 3D-Coat 4.1 released

Pilgway has updated its modeling, painting and retopology software to version 4.1, with a great number of new features. The list includes: [more...]

Add Comment | Posted Fri Mar 28, 2014 - by Pablo Hadis | source: Sami Sorjonen

Renderer News > Cebas announces MoskitoRender

MoskitoRender is a new GPU renderer by Cebas that offers true physically-based spectral rendering for 3DS Max. According to the company, the renderer provides a true continuous workflow with current 3DS Max scenes and has no materials of its own, supporting all of the 1,300 materials from the Autodesk Material Library as well as the standard 3DS Max materials. Release date has yet to be announced. Meet the Moskito on Cebas’ website.

Comments (9) | Posted Fri Mar 28, 2014 - by Pablo Hadis

On The Web > Screen Scene VFX showreel 2014

Dublin-based Screen Scene have posted online their latest showreel. Watch it on Vimeo.

Add Comment | Posted Fri Mar 28, 2014 - by Pablo Hadis

Tutorials > Creating city blocks

A thorough tutorial by Autodesk, composed of 29 videos, on how to create tileable city blocks. It covers the use of automated tools and the animation of building growth. More on YouTube.

Add Comment | Posted Fri Mar 28, 2014 - by Pablo Hadis

Tutorials > Creating script controllers

A tutorial by Autodesk on how to create script controllers to dynamically control an object’s properties: Manually creating script controllers, Creating script controllers in MaxScript.

Add Comment | Posted Fri Mar 28, 2014 - by Pablo Hadis

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