IPi Biomech extends the functionality of IPi Motion Capture for markerless tracking and visualization of Mocap data for medical, sports analysis and movement science applications. The add-on tool provides bio-mechanical analysis of human motion by extracting data from selected bones using convenient coordinate systems (so users can select how coordinates are measured). Tracking data can then be exported to various formats, including Excel or MATLAB. Having a markerless tracking system allows doctors, scientists and others to set up a motion capture system in their offices. More on IPi Soft’s website.
A tutorial by E-on Software on how to import plants created with the company’s Plant Factory software into 3DS Max using the FBX import script bundled with the application. Watch it on YouTube.
The developers of Corona Renderer have released another significant update and announced that they have founded a company, Render Legion, that will sell the renderer once it goes commercial. New features in Alpha v7 include: [more...]
A tutorial by Adam Reid and Particle Skull that uses Particle Flow to recreate the splitting treasure effect made by Tippett studio for Harry Potter’s film. Watch it on Vimeo.
A tutorial by Nicolas Brunet on how to create a torn look on the edges of a piece of cloth. More on Nicolas Brunet’s site.
Allegorithmic have posted a video showing the features in the latest release of their 3D painting software. Watch it on YouTube.
Boomer Labs has released an upgrade to its Max to After Effects bridge plugin. Included in this release is support for Max 2015 and Adobe CC 2014, improved layer matching accuracy and additional layer display options. Upgrade pricing for prior owners varies from $50 to $200 (depending on version being upgraded). More on Boomer Labs.
New fun and creative shorts from Supinfocom Arles students have been made available online. Watch them on Filmnosis.
3DS Max Product Manager Eddie Perlberg shares in a new blog post some of his recent experiences from meeting Max users and giving presentations at related events, including the EUE and various user group meetings. More on Eddie Perlberg’s blog.
The Blender Foundation announced the release of the latest version of its open source 3D software. New features include: improvements to Cycles renderer (deformation motion blur, fire/smoke rendering and a baking API), enhanced UI, animation has new interpolation types with “easing equations” presets, modeling adds “split normals”, new textured strokes in Freestyle NPR rendering, etc. More on Blender.org.