New features in Unity Technologies’ authoring tool for creating video games and other interactive content include: 2D toolset (automatic sprite splicing, 2D physics system), Mecanim optimizations, Pro version Navmesh functionality updates, MonoDevelop 4.0.1, etc. More on Unity’s website.
A new node-based image processing and compositing tool is under development. The software allows users to easily extend existing functionality by programming custom nodes. Flowbox will enter Alpha testing soon. More on Flowbox’s site.
Clovis Gay has updated his great motion graphics tool that uses a gizmo to control parameters and transformations of selected objects. The script is now available for purchase. New features include: [more...]
A short set in the arctic created at Supinfocom Arles by Paul-Emile Boucher, Remy Dupont, Benjamin Flouw, Mickaël Riciotti and Alexandre Toufaili. Watch it on Vimeo.
Spanish artist Alberto Cruz Ibáñez has posted online his latest character TD reel. Watch it on Vimeo.
A script by Jbond for creating leather streaks. More on ScriptSpot.
A series of tests and R&D simulations by FX artist Matt Chandler. Watch it on Vimeo.
Mishcha Winkler has made 15 high quality grass clump models available with textures and Octane materials free for commercial use. Find out more and download the models in .Max, .obk,. or .fbx format from Otoy’s forums.
Bradley Wascher has released a commercial course via Udemy for established 3DS Max artists to learn modelling in Maya. Following the success of this course and requests from users, Bradley now also has plans to release a counterpart course for Maya artists to learn Max. Read more on Polycount.
The web-based 3D content creation platform developed by the team at Exocortex has been updated with a ton of new features and capabilities. Check the complete list of updates at Exocortex’s site. They made a 3D Lamborghini and Desk Lamp available for users to test and play with. Once open click and drag to rotate the scene, or click the blue “Edit” button to start editing the raw scene.
UK-based Flipbook Studio has created a dark fairy tale short with a modern recreation of the bogeyman. It was made with Max, V-Ray, ZBrush, Fusion and Nuke, among other tools. Watch the short on Flipbook Studio’s site.
A tutorial by Sander Boerefijn on 3DVance.