At least some of its chips. Chaos Group announced that it has incorporated the developer of the V-Ray for Blender bridge into its staff and is dedicating resources to further developing the software. More on Chaos Group.
Condition One has posted an interactive trailer for their upcoming panoramic video documentary shot for viewing with the Oculus Rift virtual reality headset. The film viewing experience allows spectators to change where the camera is aiming at, modifying the concept of framing, but maintaining editing. The film itself documents virtual reality research and development and where the technology may be headed. The immersive trailer is available on Reelhouse (and a non-interactive version can be found on Vimeo). More information on Condition One’s website.
VFX and 3DS Max master Allan McKay has created over 100 PFlow presets that ship with Max. The PFlow setups range from elemental effects for air, earth, fire, water and various logo effects. These setups are great for any artist to use as a starting point. A video showing the presets can be found on YouTube, more information and download links on Gary Davis’s Area blog.
RayFire Studios has made available its previously announced RayFire Asperity modifier, which allows to easily add post cache detail to otherwise boring looking Voronoi edges, improving realism when fragmenting objects. You can watch the promo and overview videos on RayFire Studios’ website.
Autodesk has made available a web based service that allows people to create customized 3D characters, rigged and ready to animate. Users can fine-tune every feature of the character’s body. The service works with popular animation packages such as Max and Maya, as well as with game engines like Unity. More on the Autodesk Character Generator’s site.
Gary Yost, head of The Yost Group, the team that developed and engineered 3D Studio in the late 1980s as well as 3DS Max some years later, has released a new documentary film that uses 3DS Max in a number of shots. All 3D sequences were created by CG artist Jamie Clay, who in the past produced many of the CG art that was used by Autodesk to demo the first versions of 3D Studio. Interestingly enough, this is the first time ever that 3D Studio/Max has been used by Gary Yost in one of his personal projects. Gary’s film deals with the restoration efforts that are under way to reconstruct Mt. Tamalpais, a sentinel peak of the San Francisco Bay Area. Besides the CG art, the film features great timelapse visuals and photography. You can watch the film and find out more on Vimeo.
Autodesk’s modeling tool for combining parts from different 3D models has received a significant update. New features include an integrated 3D Print Preview, Slicing Analysis tool, Attract To Target tool, improved rendering performance for large models, multi-threaded computation for many tools, etc. Meshmixer is being developed by Ryan Schmidt at Autodesk Research. Watch a new features video, read the complete list of changes and download the software from the Autodesk 123D website.
Egyptian artist Ahmed Shalaby has posted a demo video of a bipedal rig he created with his upcoming rigging tool. Watch it on Vimeo.
Artur Leão has released v1.0 of his script for voxelizing any type of geometry. It can create the voxel grid as geometry (instanced boxes) or a particle system based on MParticles. Watch some videos on Vimeo and find out more on Artur Leão’s site.
New features in A&G Tool Co.’s script for turning text and splines into creative logos include: [more...]
A tutorial by Motion Boutique, developers of the Newton 2D physics AE plugin. More on Motion Boutique’s site.