A tutorial by Itoo Software on using RailClone’s Z-deform modes to create a parametric staircase. Watch it on Vimeo.
A tutorial by Raylight’s Francesco Paduano on using Max, Mudbox, XrayUnwrap and XrayCat ST to create a sea creature: blocking and sculpting timelapse, autoretopology and unwrapping, maps extraction and texture painting, rigging.
A tutorial by Jignesh Jariwala on creating an inflating balloon effect using MCloth. Watch it on Vimeo.
A fun short full of absurd humor about an interview for “the most important job of all time”. Created by 10 students at The Animation Workshop. Filmnosis has the short and analysis.
RealtimeUK’s VFX TD Graham Matthew Collier has posted some research he’s been doing on creating a bubbles effect using FumeFX, Particle Flow and Frost. He’s also made available a related scene file. More on Vimeo.
US and Israel-based Stratasys announced the launch of the Objet500 Connex3 color multi-material 3D printer. The new printer can produce parts combining rigid, flexible, and transparent color materials in a single print run. Read the press release and find out more on Stratasys’ website.
John Martini and Andru Phoenix announced a new animation tool that allows artists to generate paths which can be used to control the trajectory of objects. PathRig 1.0 is included in the latest update of Animators Tool Kit, the suite of tools for animation. Watch a demo video by Andru Phoenix on Vimeo.
Platige Image have made available a making of for the video they created recently for the BBC’s coverage of the Winter Olympics. Watch it on Vimeo.
Scanline VFX have posted impressive breakdowns from the work they did for Shane Black’s superhero film. Watch the video on Vimeo.
LA-based Audionamix announced the release of ADX Trax, an audio separation cloud-based software designed for separating full mixes into two audio files, a vocal track and a music track. More on Audionamix’s site.
Check out the latest work by Andy Lomas, an experienced CG artist who has been studying the growth of organic shapes through digital simulation for a number of years. His latest work, Cellular Forms, uses a model of cellular growth to create intricate sculptural shapes. Watch the video and X-ray versions on Vimeo.
Vertex 2 is a free ebook featuring 300 pages of useful tips and tutorials for game artists. Subject matter is very broad including articles on modelling, texturing, concept art, making-ofs, creating post-processing effects, animation, landscape creation, outsourcing, sculpting and more alongside inspirational artwork. Vertex 2 and the previous issues can be downloaded from artbypapercut.com.