Only show 32-bit shaders ¦ Only show 64-bit shaders ¦ Show both 32-bit and 64-bit shaders
131 records match your query.
Displaying 10 entries per page.
...Top | ||
Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Indirect Illum v1.0 21.7 KB |
Texture |
Compiled / Description | ||
20.11.2005 This shader allows you to pipe your indirect illumination through your shader wherever you want (adding indirect illumination to a constant shader, perhaps?), independent of illumination shaders. Additionally, it gives you a multiplier that could be used to either adjust the level of your indirect illumination, or maybe tint it. 32-bit: Yes 64-bit: No |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Info v1.0 201 KB |
Texture |
Compiled / Description | ||
24.11.2005 Used to output information (a color, a vector, a scalar, an integer or a boolean) to the mental ray output window for debugging purposes. Examples of how to use this shader and others in the Utility Packs can be found here. 32-bit: Yes 64-bit: No |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Integer to Scalar v1.0 201 KB |
Texture |
Compiled / Description | ||
23.11.2005 Converts an integer to a scalar. Examples of how to use this shader and others in the Utility Packs can be found here. 32-bit: Yes 64-bit: No |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Stephen Gustafson | Irradiance Matte v1.0 21.8 KB |
Texture |
Compiled / Description | ||
21.11.2005 This shader works like a Matte plane that accepts FG shadows. It is also good for developing separate indirect illumination-only passes for use in compositing. 32-bit: Yes 64-bit: No |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_BiasGain v1.0 28.7 KB |
Texture |
Compiled / Description | ||
21.06.2007 JS_BiasGain is a color and a scalar Bias Gain shader. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Blendcolors v1.0 21 KB |
Texture |
Compiled / Description | ||
14.08.2004 JS_BlendColors is a two color mixing shader. 32-bit: Yes 64-bit: No |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Clamp v1.0 17.3 KB |
Texture |
Compiled / Description | ||
22.08.2004 JS_Clamp is a clamp value shader. 32-bit: Yes 64-bit: No |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_ColorMath v1.1 39.9 KB |
Texture |
Compiled / Description | ||
21.06.2007 JS_ColorMath is a shader for adding, multiplying or using other math operations on two color inputs. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Color_to_Scalar v1.0 19.1 KB |
Texture |
Compiled / Description | ||
21.06.2007 JS_Color_to_Scalar converts a color input to a scalar (float) value. You can choose between average or luminance mode or red, green, blue or alpha channel. 32-bit: Yes 64-bit: Yes |
...Top | ||
Author / WWW | Name / Download | Shader Type |
Jan Sandström | JS_Color_to_Vector v1.0 23.7 KB |
Texture |
Compiled / Description | ||
28.08.2004 JS_Color_to_Vector converts an RGB value to an XYZ vector. 32-bit: Yes 64-bit: No |