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69 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Shader Type
Stephen Gustafson Include Exclude v1.0
22 KB
Material
Compiled / Description
13.10.2005

This is a color shader that checks the three different state types present at an intersection point, and based on the included object list either evaluates a true color, a false color, or returns false (for most shaders, returning false just means you'll get black).

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Stephen Gustafson Infinite Plane v2.0
43.4 KB
Material
Compiled / Description
10.10.2005

This is an infinite ground plane, working as an environment shader. It interprets coordinates correctly (so when you animate the camera's position, the plane doesn't appear to move with it), works with shadows, and has a second shader (infinite_occlusion) that allows geometry to be occluded by the plane.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
igsiv is_mat_irradiance v1.0
5.14 KB
Material
Compiled / Description
21.03.2006

This material shader allows you to adjust FG, GI and caustic parameters individually by material. It is similar to ctrl_irradiance, but for Max.

Besides adjusting FG, GI and caustics, it has an additional feature called 'fast sky light' which multiplies FG occlusion by a simple color to simulate lighting from the sky.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Jan Sandström JS_MultiLayers v1.0
45.4 KB
Material
Compiled / Description
21.06.2007

JS_MultiLayers is a material shader that works like photoshop layers. It has 30 layers with opacity and 19 different blend modes. You can also control each layers alpha channel with 4 alpha modes.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Oneside v1.0
41.2 KB
Material
Compiled / Description
21.06.2007

JS_Oneside lets you flip the normals of the object it is applied to.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Wrapmaterial v1.0
72.9 KB
Material
Compiled / Description
21.06.2007

JS_wrapmaterial is a phong wrapmaterial shader for simulating the real world scattering of light that makes the lighting seem to 'wrap' around objects.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Stephen Gustafson Lighten v2.0
3 KB
Material
Compiled / Description
09.06.2005

This is an extremely simple blend material that simulates the 'lighten' blending mode that most compositing apps have available.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Guy Rabiller lm_2DMV v2.0p
7.1 KB
Material
Compiled / Description
24.04.2007

Exports 2D motion vectors for use with ReelSmart Motion Blur.

The Include file for Max can be downloaded here. I know it says it is for Maya, but the include file will also work in Max.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Steinar Birkelund L_Glass v2.0 beta2
28.5 KB
Material
Compiled / Description
16.02.2005

A true glass shader for simulating glass- and liquid-like materials.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Fredrik Brännbacka madVelvet v1.0
31.3 KB
Material
Compiled / Description
18.05.2004

This is a mentalray version of the velvet shader that Stephen H Westin wrote for Renderman.

32-bit: Yes
64-bit: No

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