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58 records match your query.
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Author / WWW Name / Download Shader Type
Holger Schönberger BA_illum_rgb_shadow v24.02
3.10 MB
Material
Compiled / Description
15.09.2009

This shader renders a white image with darker and colored shadow areas, which can then be composited with the background plate.
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Holger Schönberger BA_illum_visbool v24.02
3.10 MB
Material
Compiled / Description
15.09.2009

Illum_visbool gives you full control over which objects are visible to other objects. Simply plug your material into the color input of this shader and it modifies all reflections/refractions in your scene.
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Author / WWW Name / Download Shader Type
Horvátth Szabolcs RayType v1.1
53.7 KB
Material
Compiled / Description
06.12.2004

The RayType shader can assign different shaders (materials, textures, colors) to different kind of raytrace calculations: eye, reflection, refraction and transparency, light, shadow, environment, finalgather, photon, custom.
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Author / WWW Name / Download Shader Type
Horvátth Szabolcs ReflectionUtility v1.31
30.8 KB
Material
Compiled / Description
07.03.2004

ReflectionUtility is a shader that computes smooth, customizable, blurred raytrace reflections. It works by supersampling reflection rays.

The Include file for Max can be downloaded here.
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Author / WWW Name / Download Shader Type
igsiv is_mat_irradiance v1.0
5.14 KB
Material
Compiled / Description
21.03.2006

This material shader allows you to adjust FG, GI and caustic parameters individually by material. It is similar to ctrl_irradiance, but for Max.

Besides adjusting FG, GI and caustics, it has an additional feature called 'fast sky light' which multiplies FG occlusion by a simple color to simulate lighting from the sky.
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Author / WWW Name / Download Shader Type
Itoo Software Forest Texture v3.4.1
12.2 MB
Material / Texture
Compiled / Description
30.01.2011

This is a material and texture shader for use with the Forest Pack Lite plugin from Itoo Software.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Wrapmaterial v1.0
72.9 KB
Material
Compiled / Description
21.06.2007

JS_wrapmaterial is a phong wrapmaterial shader for simulating the real world scattering of light that makes the lighting seem to 'wrap' around objects.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Oneside v1.0
41.2 KB
Material
Compiled / Description
21.06.2007

JS_Oneside lets you flip the normals of the object it is applied to.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_MultiLayers v1.0
45.4 KB
Material
Compiled / Description
21.06.2007

JS_MultiLayers is a material shader that works like photoshop layers. It has 30 layers with opacity and 19 different blend modes. You can also control each layers alpha channel with 4 alpha modes.
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Author / WWW Name / Download Shader Type
Jens Olsson Secondary Depthmap v1.0
43.6 KB
Material
Compiled / Description
05.04.2006

Useful for rendering depth maps for reflections, which can be used in compositing for adding blurry reflections, etc.

The Include file for Max can be downloaded here.

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