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25 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Shader Type
Ralf Habel cubemap_lens v1.0
49.9 KB
Lens
Compiled / Description
22.11.2004

This lens shader lets you render out a full 360°/180° view of a scene in latitude/longitude format.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
David Lanier DL3D_BlackspotsRemover v1.0
13.9 KB
Lens
Compiled / Description
13.06.2007

This is a lens shader for removing black squares caused by floating point problems (NAN - not a number). It is especially useful when using final gathering. You know that you've got NAN problems when you increase the filter size and your black squares increase as well. The black pixels are replaced during rendering by the color set in the parameters.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Roberto Ziche / Andrew Hazelden Domemaster Stereo Shader v2.4
79.4 MB
Lens
Compiled / Description
21.08.2018

This shader is based on Daniel F. Ott's angular fisheye shader, but has been expanded on to add stereoscopic support. The shader starts from the camera position, and creates two virual cameras (left and right, renderable one at a time) that rotate, constantly looking at the specific point of the dome matching the current rendered pixel. The shader supports horizontal and vertical domes, and any degree of tilt in-between.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_ExposureControl v1.1
46.7 KB
Lens
Compiled / Description
21.06.2007

JS_ExposureControl is a lens shader with controls for exposure, contrast, white balance, saturation and color filter.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Fisheye v1.0
34.3 KB
Lens
Compiled / Description
21.06.2007

JS_fisheye is a fisheye lens shader. It is not a physically correct fisheye lens, it merely bends the rays away from the camera axis depending on their angle to the camera axis.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Panoramic v1.0
28.5 KB
Lens
Compiled / Description
21.06.2007

JS_panoramic is a 360° panoramic lens shader with a field of view parameter to make it work from 0° to 360°.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Shader Type
Ralf Habel latlong_lens v1.0
55.3 KB
Lens
Compiled / Description
18.11.2004

This lens shader lets you render out cubic environment maps.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Stephen Gustafson Lens Grayscale v1.0
21.4 KB
Lens
Compiled / Description
16.12.2005

This is a lens shader for turning your renders into greyscale images.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Aloys Baillet lmWarpDistort v1.0.2
83.8 KB
Lens
Compiled / Description
29.12.2009

The lmWarpDistort shader is a lens shader that changes the rays directions according to its distortion parameters. The main advantage of this shader is that it doesn't crop images when the distortion is applied: rays are just distorted.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
AFK team mrPainter Shader v0.50b
296 KB
Lens
Compiled / Description
01.12.2010

This shader tries to mimic a painterly artistic look seen on classic oil paintings but using mental ray. This is not done via a post-processing effect as an image manipulation filter, but actually just cleverly places samples using a lens shader and puts the results back together in a final output shader with some additional filtering. It isn't perfect yet since the pattern that currently emerges is a bit too regular, but it is really quick, so you could use it as an extremly quick preview render as it gives better results than the standard low sampling options.

There are a couple of restrictions with this shader
- other post processing / output shaders won't work with this
- third party lens shaders won't work with this
- exposure controls are currently ignored

32-bit: Yes
64-bit: Yes

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