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13 records match your query.
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Author / WWW Name / Download Shader Type
Jan Sandström JS_Panoramic v1.0
28.5 KB
Lens
Compiled / Description
21.06.2007

JS_panoramic is a 360° panoramic lens shader with a field of view parameter to make it work from 0° to 360°.
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David Lanier DL3D_BlackspotsRemover v1.0
13.9 KB
Lens
Compiled / Description
13.06.2007

This is a lens shader for removing black squares caused by floating point problems (NAN - not a number). It is especially useful when using final gathering. You know that you've got NAN problems when you increase the filter size and your black squares increase as well. The black pixels are replaced during rendering by the color set in the parameters.
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Author / WWW Name / Download Shader Type
Daniel F. Ott Angular Fisheye Lenses v1.0
20.8 KB
Lens
Compiled / Description
18.10.2006

This shader contains 2 shaders which both use the Angular Fisheye Projection and Offaxis Fisheye Projection methods to produce fisheye images. The domeAFL_FOV shader is used when the artist wants to generate the fisheye images by specifying the field-of-view. If the intended dome is of odd dimensions, the domeAFL_WxH shader can be used to calculate the field-of-view from the dome's diameter and height.

The Include file for Max can be downloaded here.

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