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131 records match your query.
Displaying 10 entries per page.

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Author / WWW Name / Download Shader Type
Pavel Ledin P_scatter_wrap v3.4 beta 8
5.17 MB
Texture
Compiled / Description
14.06.2014

A shader for faking a scattering effect based on object thickness and additional wrap effect. The shader returns a float.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Shader Type
Stephen Gustafson Ray Type v1.0
201 KB
Texture
Compiled / Description
25.11.2005

If the current ray type matches one of the tagged rays in the set, this returns true. Otherwise, it returns false. Note the return type: You could use this as a condition in an if_else statement, or a condition_merge.

Examples of how to use this shader and others in the Utility Packs can be found here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Mark Davies RayDiffuse v2.1
57.9 KB
Texture
Compiled / Description
02.06.2004

RayDiffuse is a shader aimed at providing a method for shading based on occlusion [ie. how 'covered' an area is]. It uses a monte-carlo sampling method similar to modern raytracers, and as such is useful for global illumination effects as well as dirt shading.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Stephen Gustafson Refract Direction v1.0
21.5 KB
Texture
Compiled / Description
28.09.2005

This shader run a check for inverted normals when calculating the refraction. If they are, it continues the tracing of the current ray (so if it's a refraction, the refraction ray should ignore the back side of your object, and trace further into the scene).

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Stephen Gustafson Scalar Array v1.0
141 KB
Texture
Compiled / Description
25.11.2005

Builds an array of scalar values.

Examples of how to use this shader and others in the Utility Packs can be found here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Stephen Gustafson Scalar Math v1.0
5 KB
Texture
Compiled / Description
18.06.2005

Scalar Math provides simple math operations for scalars, and gives the output as a scalar value.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Stephen Gustafson Scalar to Color v1.0
5 KB
Texture
Compiled / Description
18.06.2005

Scalar to Color allows you to map shaders with scalar output (ie Texture Turbulence) to a color slot.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Sintesys Show Edges v1.0
161 KB
Material / Texture
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this is a shader for rendering the edges of your object as wireframes.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Sintesys Show Values v1.0
161 KB
Texture
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this is a shader for exposing values, including colors, vectors and scalars.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Shader Type
Sintesys Skin v1.0
161 KB
Texture
Compiled / Description
24.06.2004

Part of the Human Skin shader project, this is the shader for setting the exact color of the skin.

The Include file for Max can be downloaded here.

32-bit: Yes
64-bit: No

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