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49 records match your query.
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Author / WWW Name / Download Plugin Type
HABWare ACI to MAT v9.0
42.8 KB
Utility
Compiled / Description
22.05.2007

When used with models imported from AutoCAD, this utility sets an objects material based on its wire color according to its AutoCAD Color Index.
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Author / WWW Name / Download Plugin Type
HABWare ColorTab v9.0
33.1 KB
Utility
Compiled / Description
22.05.2007

A utility to create material libraries out of ASCII RGB color tables.
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Author / WWW Name / Download Plugin Type
HABWare Exclude v9.0
44.8 KB
Utility
Compiled / Description
22.05.2007

Gives you an object-oriented way to set light include/exclude lists.
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Author / WWW Name / Download Plugin Type
HABWare HMesher v9.0
51.8 KB
Utility
Compiled / Description
22.05.2007

HMESHER allows you to explore a mesh object. You can detach submeshes using the connectivity information in a mesh.
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Author / WWW Name / Download Plugin Type
HABWare Nurbser v9.0
46.7 KB
Utility
Compiled / Description
22.05.2007

A utility that simplifies NURBS curve joining, allowing you to join multiple curves at once. This version fixes a joining bug and adds a multiple zip option.
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Author / WWW Name / Download Plugin Type
HABWare Panorama v9.1
97.9 KB
Utility
Compiled / Description
22.05.2007

A utility that allows you to render a panorama image from your scene which can be used by Live Pictures Viewer.
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Author / WWW Name / Download Plugin Type
HABWare SnapShot v9.0
39.6 KB
Utility
Compiled / Description
22.05.2007

Creates Position/Rotation/Scale keyframes of (sub)objects in your scene. Additionally it offers an import/merge utility to combine snapshots to a new animation.
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Author / WWW Name / Download Plugin Type
HABWare Terrain2 v9.0
59.1 KB
Utility
Compiled / Description
22.05.2007

A utility which reads ASCII xyz elevation data and builds an editable mesh from it.
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Author / WWW Name / Download Plugin Type
Peter Watje Scatter v1.63
43.4 KB
Utility
Compiled / Description
09.05.2007

This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. Physique2Skin Utility v1.0
13.5 KB
Utility
Compiled / Description
09.05.2007

This utility converts Physiqued meshes to skinned meshes.

Recompiled for Max 9 by ajigroup.

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