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Author / WWW | Name / Download | Plugin Type |
HABWare | ACI to MAT v9.0 42.8 KB |
Utility |
Compiled / Description | ||
22.05.2007 When used with models imported from AutoCAD, this utility sets an objects material based on its wire color according to its AutoCAD Color Index. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | ColorTab v9.0 33.1 KB |
Utility |
Compiled / Description | ||
22.05.2007 A utility to create material libraries out of ASCII RGB color tables. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Exclude v9.0 44.8 KB |
Utility |
Compiled / Description | ||
22.05.2007 Gives you an object-oriented way to set light include/exclude lists. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | HMesher v9.0 51.8 KB |
Utility |
Compiled / Description | ||
22.05.2007 HMESHER allows you to explore a mesh object. You can detach submeshes using the connectivity information in a mesh. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Nurbser v9.0 46.7 KB |
Utility |
Compiled / Description | ||
22.05.2007 A utility that simplifies NURBS curve joining, allowing you to join multiple curves at once. This version fixes a joining bug and adds a multiple zip option. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Panorama v9.1 97.9 KB |
Utility |
Compiled / Description | ||
22.05.2007 A utility that allows you to render a panorama image from your scene which can be used by Live Pictures Viewer. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | SnapShot v9.0 39.6 KB |
Utility |
Compiled / Description | ||
22.05.2007 Creates Position/Rotation/Scale keyframes of (sub)objects in your scene. Additionally it offers an import/merge utility to combine snapshots to a new animation. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Terrain2 v9.0 59.1 KB |
Utility |
Compiled / Description | ||
22.05.2007 A utility which reads ASCII xyz elevation data and builds an editable mesh from it. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.63 43.4 KB |
Utility |
Compiled / Description | ||
09.05.2007 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Physique2Skin Utility v1.0 13.5 KB |
Utility |
Compiled / Description | ||
09.05.2007 This utility converts Physiqued meshes to skinned meshes. Recompiled for Max 9 by ajigroup. |