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Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Color Correct v3.4.105 692 KB |
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20.11.2011 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. |
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Mankua | Stress v1.0 258 KB |
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27.08.2010 Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. |
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Author / WWW | Name / Download | Plugin Type |
Jerry Ylilammi | Bercon MetaballTex v1.0 229 KB |
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12.05.2010 This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project. This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
Philip Palmer | Stereoscopy Shader v1.0 43.2 KB |
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11.05.2010 This DirectX Shader (FX) file performs stereoscopic rendering in the Max viewport. It provides the following 3D output formats: - Anaglyph (coloured glasses) - Interlaced (eg. Zalman) - Checkerboard (eg. DLP) - Anaglyph-checkerboard (coloured glasses) |
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Author / WWW | Name / Download | Plugin Type |
David Baker | SolidColor2 v1.2 139 KB |
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11.02.2010 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support. |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRaySamplerInfoTex v1.0 73.9 KB |
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06.01.2010 This is a render element that shows you the amount of sampling for each pixel in your rendered image. This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | ChannelOps Map v0.81b 68 KB |
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24.04.2009 A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node. |
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Wang Jing | Realtime Water Shader v1.0 29.5 MB |
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07.01.2009 This is a viewport shader for doing realtime water. It comes with a demo scene to get you started. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Relief Mapping v1.8 1.67 MB |
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26.12.2008 This texture plugin implements the Relief Mapping technique for use in Max off-line renderings. It deliverers a high quality per-pixel displacement mapping solution only based on texture maps (no extra geometry is generated for the displacement). |
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Author / WWW | Name / Download | Plugin Type |
Darkling Simulations, LLC. | SimbiontMAX v2.60 RC4 7.21 MB |
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20.10.2008 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders. The download link above is for the 64-bit version of the plugin, you can get the 32-bit version here. |