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Author / WWW | Name / Download | Plugin Type |
AFK team | Super Grass v0.65b 369 KB |
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Compiled / Description | ||
16.07.2007 This plugin allows you to create single grass blades, grass bundles, grass lawn patches or complete grass lawns. Its very flexible interfaces allows the usage of heightfield data, vectorfield data, and probability data in form of maps to influence the position, bending and appearance of each individual grass blade in a complete lawn and therefore additionally allows the visualization of heightfield or vectorfield data sets. Included in the bundle is a special Mental Ray grass shader for Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Andrey Kozlov | MadCar v1.0 188 KB |
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Compiled / Description | ||
29.01.2009 This plugin is for creating 4-wheel vehicle animation in Max. It supports key-driven animation and real-time driving. The plugin consists of two parts: the MadCar Object (the vehicle dummy) and the MadCar Controller (for linking scene objects to the car dummy). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | L-System Object v1.0 7.06 MB |
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Compiled / Description | ||
18.01.2008 An L-System Object plugin for experimenting with L-Systems. Builds trees, bugs, interesting geometry, etc. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | PathCylinder v1.09 7.06 MB |
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Compiled / Description | ||
18.01.2008 Grows a cylinder out along a spline, and adds thorns to it. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Chaos Group | VRayStereoscopic v1.0 186 KB |
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Compiled / Description | ||
19.04.2010 The VRayStereoscopic helper allows you to render stereoscopic side-by-side renders of the scene. This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Charles Hollemeersch | OceanWaves v1.0 251 KB |
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Compiled / Description | ||
09.01.2008 This plugin adds a new geometry object which creates a statistically generated ocean wave suface. It allows you to set parameters like wind direction and strength, required detail, etc., to control the appearance of the sea surface. This is basically the same 'Tessendorf' method used to generate the ocean surface in movies like 'Titanic'. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Counter Text v4.1.25.9 582 KB |
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Compiled / Description | ||
31.10.2007 An advanced version of the standard Max text shape primitive. It has the ability to include dynamic numbers that changes over time, within the text body. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Counter Text v4.1.25.9 585 KB |
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Compiled / Description | ||
31.10.2007 An advanced version of the standard Max text shape primitive. It has the ability to include dynamic numbers that changes over time, within the text body. 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
David Baker | mr Geometry Shader Object v1.01 271 KB |
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Compiled / Description | ||
09.04.2014 This plugin is needed if you want to use mental ray geometry shaders in Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Digimation, Inc. | Lightning v1.0.0.12 68.7 MB |
Object |
Compiled / Description | ||
16.10.2006 Lightning is a procedural electricity generator for Max. Unlike most other post process effects that generate lightning after your scene is rendered, our Lightning plugin creates true 3D geometry right in your viewports. You can have Lightning arc between any two selected objects or have it emit along a user-defined spline for strike effects. Animation of your electrical effects is also simplified since Lightning is automatically animated when you create it. 32-bit: Yes 64-bit: No |