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Author / WWW | Name / Download | Plugin Type |
Itoo Software | Clone v2.4 375 KB |
Modifier |
Compiled / Description | ||
12.04.2023 Clone is a modifier used to create replicated objects, similar to the Array tool in Max but parametric. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | ColorPolyByVerts v1.1c 18.8 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This tool colours polygons by 3, 4 or 5+ verts/edges. This makes it easy to see triangles, quads, and 5+ sided polygons for cleaning up models. It also has a numeric feedback as tiny triangles may be missed at first glance. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Translucency Modifier v1.0 20.1 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This is a rewrite of Grants old Translucency fake script as a plugin - so many many times faster. It works on vertex colours, you can either paint them or use the assign vertex colours utility. |
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Author / WWW | Name / Download | Plugin Type |
Adam Wierzchowski | EdgyBend v1.0 186 KB |
Modifier |
Compiled / Description | ||
14.12.2014 This plugin is very similar to the standard Bend modifier, except that it bends objects while keeping a user-definable number of straight sections. |
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Author / WWW | Name / Download | Plugin Type |
Mankua | UVW Frame v1.0 537 KB |
Modifier |
Compiled / Description | ||
27.08.2010 UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like. |
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Author / WWW | Name / Download | Plugin Type |
Heiko Achilles | Mesh Army Knife v1.43 9.53 MB |
Modifier |
Compiled / Description | ||
26.01.2010 Mesh Army Knife is a customized version of the standard modifier 'Edit Mesh'. It includes the following enhancements and new features: - Leaner Interface - Options are saved - Better Navigation in command modes - Properties Checkboxes - Attach and Attach List - Vertex Target weld UV correction - Target weld color correction - Hidden Edges unselectable in Objects with 'Edges Only'-flag - VisEdges Mode - New Buttons in Edge mode: All Vis, All Invis, Mat Vis, Tile Vis - New detach buttons and detach details - New Subobject Levels 'UV Faces' and 'UV Polys' - New UV command mode 'Turn' - New UV command mode 'Map' - New spinner 'Offs' - New Button 'SelThis' - Fixed Edit Mesh mapping bug - Fixed Edit Mesh Vertex Color Bug - New Geometry Paint Feature: Selection, Deletion, MatID, Vertex Paint and Sculpt tools For a full description of all the features, take a look here. |
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Author / WWW | Name / Download | Plugin Type |
Lifemode Interactive, Ltd. | LifeStudio:HEAD Player v2.7.0.2 10.4 MB |
Modifier |
Compiled / Description | ||
30.06.2009 The LifeStudio:HEAD Player allows you to evaluate LifeStudio:HEAD animations in Max scenes (ready-made demo scenes are included). The Player is a restricted version of the full-function LifeStudio:HEAD plugin. Note: the Player only allows you to playback the already inserted LifeStudio:HEAD animations, you can't add LifeStudio:HEAD animations to your own Max scenes. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Blob Mod v1.2 20.4 KB |
Modifier |
Compiled / Description | ||
05.02.2009 Blob Mod is a simplistic metaball modifier. Basically it will place a metaball at every vertex of a mesh. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | PasteVertexBuffer v1.1 382 KB |
Modifier |
Compiled / Description | ||
06.09.2008 This is a tool that enables you to copy and paste vertex positions and vertex selections to and from anywhere in the stack. |
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Author / WWW | Name / Download | Plugin Type |
Andrew Reid | Ghost Trails v3.5.2.0 75.7 KB |
Modifier |
Compiled / Description | ||
11.06.2008 Ghost Trails is a modifier plugin that makes it easy to create a trail behind a moving object. It can be used to create such effects as: - Skid marks and tire tracks - Trails from swords and other weapons like in console games - Trails from particles or meteors - Snail and blob trails - Matrix like Bullet Trails |