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Author / WWW | Name / Download | Plugin Type |
Bruno Heidelberger / IMVU Inc. | IMVU Cal3D Exporter v0.9.1 2.85 MB |
Import / Export |
Compiled / Description | ||
15.04.2010 This is a Max exporter for IMVU (an avatar-based social network and virtual world) based on the Cal3D Open Source code. |
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Relic Entertainment, Inc. | Collision Mesh Exporter v1.0 3.31 MB |
Import / Export |
Compiled / Description | ||
13.01.2010 Allows Max to export *.SPF files for use in the game Company of Heroes. |
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Relic Entertainment, Inc. | Graphics Model Exporter v1.0 3.31 MB |
Import / Export |
Compiled / Description | ||
13.01.2010 Allows Max to export *.RGM files for use in the game Company of Heroes. |
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Relic Entertainment, Inc. | Deterministic Mesh Exporter v1.0 3.31 MB |
Import / Export |
Compiled / Description | ||
13.01.2010 Allows Max to export *.DGM files for use in the game Company of Heroes. |
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RailSimulator.com | RailWorks Art Plugins v1.0 2.37 MB |
Import / Export |
Compiled / Description | ||
25.11.2009 This is a collection of plugins that allow you to model, texture and export assets for use in the railway simulator RailWorks. It supports export of both *.IG (Intermediate Geometry) and *.IA (Intermediate Animation) files. |
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Author / WWW | Name / Download | Plugin Type |
Truevision3D, LLC. | TV3D Exporters v6.5 5.76 MB |
Import / Export |
Compiled / Description | ||
01.11.2009 These exporters are part of the TV3D SDK, an extensive library for 2D and 3D development of games, simulations, and 3D applications. The exporters can export static and animated meshes, and support both Physique and Skin. |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::TerImp v0.75b 934 KB |
Import / Export |
Compiled / Description | ||
07.08.2009 This importer makes it much easier to combine Terragen renders with Max 3D-objects. Animation script import has not been implemented yet, but time permitting, will be added at a later date. |
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Sim Ops Studios, Inc. | Wild Pockets Exporter v1.0 1.55 MB |
Import / Export |
Compiled / Description | ||
11.07.2009 This plugin lets you export your models from Max to Wild Pockets, a software service that lets you create 3D content that can be enjoyed through any compatible browser. Additional plugin features include: - Textures and models are automatically packaged together during export - Direct export of bump / normal maps without manual intervention - Support for collision editing - Lets you control physics properties and other game behaviors |
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Author / WWW | Name / Download | Plugin Type |
WildTangent Games, Inc. | Fate 3dsMax Tools v1.0 41.3 MB |
Import / Export |
Compiled / Description | ||
07.05.2009 This a collection of plugins for moving 3D assets from Max to the formats used by the Fate games. It supports the following file formats: MDL (standard, non-animated model), SCN (scene files), COL (collision scenes), AMS (animated meshes that use morph-targets for animation), SMS (skinned meshes with skeleton animation) and SMA (animation files for SMS). |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Crosswalk v3.3 47.4 MB |
Import / Export |
Compiled / Description | ||
24.04.2009 Crosswalk was originally a Softimage initiative to help transfer XSI content in and out of Max and Maya pipelines using the latest dotXSI, COLLADA, and FBX standards. Crosswalk for Max is optimized for dotXSI version 6.0, enabling Max to read the dotXSI format using the plugin. Max doesn't need to be installed on the same system as XSI to enable data transfer. |