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Author / WWW Name / Download Plugin Type
BlurBeta Cast Shadows Only v1.03
13.7 KB
Material
Compiled / Description
18.11.2003

This material makes the object invisible, but lets it cast shadows. Note: Shadow maps do work, but cannot be tinted.
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Author / WWW Name / Download Plugin Type
Peter Watje Cellular 2D v1.0
22.2 KB
Material
Compiled / Description
16.02.2004

A 2D implementation of Cellular so you can see it in the viewports.
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The Klein Bottling Company Chameleon v1.21
98.7 MB
Material
Compiled / Description
22.10.2003

Chameleon is a Max material type that appears as a special Multi/Sub-Object material in the Material Editor. It works by basing where individual textures are placed on user defined gizmos in your scene. Chameleon will have you animating textures in ways that you never thought possible. It works as a combination Max helper gizmo and MultiSubObject material/map types, allowing the user to place multiple textures based on the position and orientation of selected gizmos. These gizmos can be rectangular, cylindrical or spherical in shape, and you can add as many as you like and in any combination to achieve great results.
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Author / WWW Name / Download Plugin Type
Laszlo Szebo / Martin Breidt Chroma Texture v0.1
21 KB
Material
Compiled / Description
04.03.2004

Chroma.dlt is a new texture map for Max that allows you to create a rough chromakey from any other map. The chromakey mask can be used inside the viewport and at render-time. Its main targeted use is for previewing blue-/greenscreen composites inside Max. This can be useful for projects with set extensions, for example, since you directly see the image composition inside your viewport. The chromakey is calculated on the fly, so you can use any image/image sequence without having to pre-calculate a key with a compositing software.
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Author / WWW Name / Download Plugin Type
Zap Andersson ChromeMap Lite v1.0
212 KB
Material
Compiled / Description
11.03.2004

The Chrome Map plugin takes a photo or video of a sphere, and uses that directly, with no other software or conversions needed as a reflection (or texture) map in Max.

ChromeMap Lite is FREE for individual use, and $20 per user (rendering node licences are free) for professional, commercial or for-profit use.
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Author / WWW Name / Download Plugin Type
BlurBeta Color Clamp v2.04
15.2 KB
Material
Compiled / Description
18.11.2003

Clamps the colors coming out of materials so they won't mess up atmospherics, etc.
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Cuneyt Ozdas Color Correct v3.4.86.8
616 KB
Material
Compiled / Description
31.10.2007

Color Correct is a map type that lets you change the colors of a map by using image processing techniques.
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Author / WWW Name / Download Plugin Type
Mark Williams Color Replace v1.1
12.9 KB
Material
Compiled / Description
08.06.2007

This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another.
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Itoo Software ColorEdge v1.03
482 KB
Material
Compiled / Description
05.05.2007

ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects.
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Author / WWW Name / Download Plugin Type
David Baker ctrl_Colors for Max v1.1
267 KB
Material
Compiled / Description
01.07.2008

This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max.

It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions.

This plugin only works if using the mental ray renderer.

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