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Peter Watje | Camera Map Animated v1.0 10.2 KB |
Modifier |
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09.11.2003 This modifier works exactly like the normal Camera Map modifier that ships with Max except that when the camera is animated the mapping is recomputed. |
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Peter Watje | Mirror Texture Verts v1.1 14 KB |
Modifier |
Compiled / Description | ||
09.11.2003 This is a modifier that lets you mirror texture vertices, material ID's and smoothing groups across a mesh. Basically you select the faces that you want to mirror to and pass them to the modifier. The limitations are that it must be a tri-mesh, the modifier should not be instanced if you use a mirror node, and for best results make sure your selection does not cross the mirror plane. |
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Kostya Vasilyev | KVBones v1.0.0.1 31.5 KB |
Modifier |
Compiled / Description | ||
29.10.2003 KvBones is a mesh deformation plugin for Max. It is similar to BonesPro or Character Studio, but does not have quite so many features. |
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Discreet | PaintDeformTest v1.0 14.4 KB |
Modifier |
Compiled / Description | ||
28.10.2003 This is an example from the Max SDK showing how the paint interface works, and allowing you to 'sculpt' your mesh by painting on it. |
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Peter Watje | Object Deform v1.0a 23.3 KB |
Modifier |
Compiled / Description | ||
14.10.2003 This modifier lets you deform one object with another. Apply the Object Deform modifier to the object that you want to be deformed. Create another object and animate it cross the surface the object. Then pick that object as your deform object. This will allow you to do effects like footprints in the snow, or dragging your finger in the sand. The source code is also available here. |
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HABWare | Carrera v6.0 26.7 KB |
Modifier |
Compiled / Description | ||
09.10.2003 A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other. |
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HABWare | HSpline v6.0 25.8 KB |
Modifier |
Compiled / Description | ||
09.10.2003 A spline modifier that creates vertices with a given distance and supports segmentation of splines. |
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HABWare | Sticks v6.0 40 KB |
Modifier |
Compiled / Description | ||
09.10.2003 A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex. |
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Di-O-Matic, Inc. | Bulge-O-Matic v1.0 18.9 KB |
Modifier |
Compiled / Description | ||
06.10.2003 This is an advanced spherify modifier used to project object vertices onto a Sphere. Bulge-O-Matic allows you to do spherify operations on Objects, as well as Sub-Object selections, it also allows you to do negative effects, and per-axis deformations. It brings an attenuation gizmo for more smooth results, as well as full MAXScript support. |