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Author / WWW Name / Download Plugin Type
BlurBeta Raytraced Shadow Transparency Override v1.02
15.1 KB
Material
Compiled / Description
18.11.2003

When using raytraced shadows, this material allows you to map the apparent transparency of the object differently than the default shadow color/density. This gives you a lot more control of shadows than regular materials do by default.
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Author / WWW Name / Download Plugin Type
Next Limit RealFlow Melt Material v1.01
291 KB
Material
Compiled / Description
29.04.2004

A plugin that combines different materials and textures in the same RealFlow mesh.
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Next Limit RealFlow Melt Material v1.6
353 KB
Material
Compiled / Description
26.04.2005

A plugin that combines different materials and textures in the same RealFlow mesh. For use with RealFlow 3.
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Fabio Policarpo Relief Mapping v1.8
1.82 MB
Material
Compiled / Description
01.11.2006

This texture plugin implements the Relief Mapping technique for use in Max off-line renderings. It deliverers a high quality per-pixel displacement mapping solution only based on texture maps (no extra geometry is generated for the displacement).
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Author / WWW Name / Download Plugin Type
ZhangYue RenderDancer v4.0
816 KB
Material / Render Effect
Compiled / Description
07.07.2008

RenderDancer is a toon shader / render effect for giving your renders a hand-drawn look. This version doesn't work for animations, there is a commercial version for $50 which does. Contact the author for registration details.
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David Gohara sciAnaComp v1.2
42 KB
Material
Compiled / Description
25.07.2004

This plugin is similar to CompositeMode created by Michael Spaw. It implements all of the Photoshop compositing modes that the original does. If you need a version for Max 4 or 5 go to http://www.morphographic.com.
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Author / WWW Name / Download Plugin Type
BlurBeta Shadow Light v2.05
21.8 KB
Material
Compiled / Description
18.11.2003

Blends between 2 colors/maps based upon the amount of light hitting the surface.
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Author / WWW Name / Download Plugin Type
Grant Adam ShadowPass v1.02
314 KB
Material
Compiled / Description
28.04.2006

ShadowPass is a material based on the standard Matte/Shadow, but designed to be used solely for shadow catching.

The problem with the Matte/Shadow material is that it does not support coloured lights - internally it calculates colour data for the shadow component, but then uses just the luminance of the colour shadow data to dump into the alpha channel. This material plugin outputs colour shadow data in the RGB channels. The alpha of the ShadowPass result is not used for compositing so ShadowPass outputs solid alpha (makes it easier to see what was actually rendered).

The only addition over the Matte/Shadow material is a 2-sided option - and is in fact the only UI control, a single checkbox to enable/disable 2 sided rendering.
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Author / WWW Name / Download Plugin Type
BlurBeta Shellac v2.03
16.6 KB
Material
Compiled / Description
18.11.2003

Additively comp 2 materials together to 'shellac' on a second highlight.
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Author / WWW Name / Download Plugin Type
BlurBeta SideFade Material v2.0
27.3 KB
Material
Compiled / Description
07.11.2003

A combination of ShadowLight and SideFade, but this one works as a material rather than a map.

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