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Author / WWW | Name / Download | Plugin Type |
HABWare | Nurbser v6.0 31.2 KB |
Utility |
Compiled / Description | ||
09.10.2003 A utility that simplifies NURBS curve joining, allowing you to join multiple curves at once. This version fixes a joining bug and adds a multiple zip option. |
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NVIDIA Corporation | NVB Exporter v2.0 3.18 MB |
Utility |
Compiled / Description | ||
20.02.2004 This plugin allows Max users to export their scenes to the .NVB format, which is used by NVIDIA FX Composer and NVIDIA SDK samples. Source code for the loader is provided to allow easy integration. It handles geometry, material definition, animation, camera information, skinning data from Biped and Skin, and CgFX instantiated attributes. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Object Utilities v1.01 18.8 KB |
Utility |
Compiled / Description | ||
18.11.2003 Interrogate, rename and cleanup objects in Max. |
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Sven Fabian | ObjectFader v1.0 67 KB |
Utility |
Compiled / Description | ||
22.01.2006 This is a small utility that randomly fades in/out a number of objects over a given period of time. Nice if you want to create the impression of 'building' a complex structure consisting of several single objects. Just select the objects you want to fade, set the total time for the effect, set the number of frames that each object actually fades in or out, and 'Apply to selection'. |
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Boomer Labs | Occlusion Pass Generator v1.0 31 KB |
Utility |
Compiled / Description | ||
08.02.2008 Occlusion Pass Generator (OPG) is a utility that allows you to create occlusion passes with the click of a button. The plugin allows you to control all the relevant parameters and even keep bump / opacity / displacement maps in the calculations. |
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HABWare | Panorama v6.1 65.8 KB |
Utility |
Compiled / Description | ||
21.04.2004 A utility that allows you to render a panorama image from your scene which can be used by Live Pictures Viewer. |
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Autodesk, Inc. | Physique2Skin Utility v1.0 10.7 KB |
Utility |
Compiled / Description | ||
06.02.2004 This utility converts Physiqued meshes to skinned meshes. |
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Joe Latzer | Plugin Unloader v1.0 72 KB |
Utility |
Compiled / Description | ||
22.06.2005 PluginUnloader is a useful utility for plugin programmers. It allows you to load, unload and reload your plugins while coding. You don't need to restart Max to rebuild your code and test your plugin. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | pNormal Map Utility v1.1.11 4.94 MB |
Utility |
Compiled / Description | ||
04.09.2005 Builds a simple planar normal map of the current selected object. |
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Crytek GmbH | PolyBump v3.02 31.9 MB |
Utility |
Compiled / Description | ||
09.03.2007 The PolyBump plugin allows you to create real-time models with normal maps from a given high resolution model to be used with low poly models. With PolyBump you can have much better looking models with less polygons at all tessellations. Less polygons equals less memory traffic, and faster frame rates. |