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Author / WWW Name / Download Plugin Type
Anthony Delen VisNormal v1.0 beta
34.8 KB
Material
Compiled / Description
20.06.2004

This is a normal map visualizer which allows you to apply a normal map and/or a bump map to the selected material. It works in Tangent and World Space.
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Author / WWW Name / Download Plugin Type
Jordi Pujalte Abraham LightQuant v1.0
153 KB
Material
Compiled / Description
19.05.2004

Light Quantizer (LightQuant) is a plugin designed to overcome some of the shortcomings of the Ink'n'Paint shader. The main problem with Ink'n'Paint is that it doesn't care about the color of the light, nor does it take into account overloaded lights. LightQuant addresses this problem and also gives you a number of other options to control the cel shading of your objects.
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Author / WWW Name / Download Plugin Type
Next Limit RealFlow Melt Material v1.01
291 KB
Material
Compiled / Description
29.04.2004

A plugin that combines different materials and textures in the same RealFlow mesh.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. DirectX 9 Shader Material v6.0
518 KB
Material
Compiled / Description
22.04.2004

The DirectX 9 Shader material has been recompiled against the Summer Update DX9 SDK. It also fixes a couple of problems including issues with scripted materials and volume textures not loading correctly.
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Author / WWW Name / Download Plugin Type
Ben Lipman gNormal Map v0.11 beta
10.7 KB
Material
Compiled / Description
10.04.2004

This plugin allows Max to render normalmaps as bumpmaps. Simply put this texture in the bump channel and its submap rgb will affect the render. Works especially well with the Discreet Normalmap Generator Utility. The next version will have the option of choosing from ATI, NVidia, or Discreet style map standards.
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Author / WWW Name / Download Plugin Type
Zap Andersson ChromeMap Lite v1.0
212 KB
Material
Compiled / Description
11.03.2004

The Chrome Map plugin takes a photo or video of a sphere, and uses that directly, with no other software or conversions needed as a reflection (or texture) map in Max.

ChromeMap Lite is FREE for individual use, and $20 per user (rendering node licences are free) for professional, commercial or for-profit use.
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Author / WWW Name / Download Plugin Type
Laszlo Szebo / Martin Breidt Chroma Texture v0.1
21 KB
Material
Compiled / Description
04.03.2004

Chroma.dlt is a new texture map for Max that allows you to create a rough chromakey from any other map. The chromakey mask can be used inside the viewport and at render-time. Its main targeted use is for previewing blue-/greenscreen composites inside Max. This can be useful for projects with set extensions, for example, since you directly see the image composition inside your viewport. The chromakey is calculated on the fly, so you can use any image/image sequence without having to pre-calculate a key with a compositing software.
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Author / WWW Name / Download Plugin Type
John Burnett Warp Texture v2004.02.23
54.3 KB
Material
Compiled / Description
23.02.2004

WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X).
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Author / WWW Name / Download Plugin Type
Peter Watje Noise 2D v1.1b
21.4 KB
Material
Compiled / Description
17.02.2004

The same as the Noise that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports.
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Author / WWW Name / Download Plugin Type
Peter Watje Wave 2D v1.0b
17.6 KB
Material
Compiled / Description
17.02.2004

A sine wave material generator that allows you to create linear and radial waves.

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