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Peter Watje | Cellular 2D v1.0 22.2 KB |
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16.02.2004 A 2D implementation of Cellular so you can see it in the viewports. |
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The Klein Bottling Company | Chameleon v1.21 98.7 MB |
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22.10.2003 Chameleon is a Max material type that appears as a special Multi/Sub-Object material in the Material Editor. It works by basing where individual textures are placed on user defined gizmos in your scene. Chameleon will have you animating textures in ways that you never thought possible. It works as a combination Max helper gizmo and MultiSubObject material/map types, allowing the user to place multiple textures based on the position and orientation of selected gizmos. These gizmos can be rectangular, cylindrical or spherical in shape, and you can add as many as you like and in any combination to achieve great results. |
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Laszlo Szebo / Martin Breidt | Chroma Texture v0.1 21 KB |
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04.03.2004 Chroma.dlt is a new texture map for Max that allows you to create a rough chromakey from any other map. The chromakey mask can be used inside the viewport and at render-time. Its main targeted use is for previewing blue-/greenscreen composites inside Max. This can be useful for projects with set extensions, for example, since you directly see the image composition inside your viewport. The chromakey is calculated on the fly, so you can use any image/image sequence without having to pre-calculate a key with a compositing software. |
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Zap Andersson | ChromeMap Lite v1.0 212 KB |
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11.03.2004 The Chrome Map plugin takes a photo or video of a sphere, and uses that directly, with no other software or conversions needed as a reflection (or texture) map in Max. ChromeMap Lite is FREE for individual use, and $20 per user (rendering node licences are free) for professional, commercial or for-profit use. |
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BlurBeta | Color Clamp v2.04 15.2 KB |
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18.11.2003 Clamps the colors coming out of materials so they won't mess up atmospherics, etc. |
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Cuneyt Ozdas | Color Correct v3.4.86.7 605 KB |
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31.10.2007 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. |
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Itoo Software | ColorEdge v1.03 482 KB |
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05.05.2007 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
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Autodesk, Inc. | DirectX 9 Shader Material v6.0 518 KB |
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22.04.2004 The DirectX 9 Shader material has been recompiled against the Summer Update DX9 SDK. It also fixes a couple of problems including issues with scripted materials and volume textures not loading correctly. |
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BlurBeta | Dirt v2.02 15.3 KB |
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18.11.2003 A dirt texture map. |
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BlurBeta | Do Nothing v1.01 36 KB |
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Compiled / Description | ||
18.11.2003 Works as a pass through in composite textures. |