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Author / WWW Name / Download Plugin Type
Pandasoft Panda DirectX Exporter v4.6.62.0
156 KB
Import / Export
Compiled / Description
20.04.2006

Panda DX Exporter gives Max users the ability to export to .X files with as much information as possible about the objects in a scene. Because it uses the Max internal structures it can retrieve all the information available and is not limited by the export to a 3DS file.

Supported features include:
- Mesh vertices
- Mesh normals (optimized list)
- Mesh material list
- Mesh texture coordinates
- Mesh faces
- Vertex colours - if they are set in Max
- Materials (uses [Standard] Max diffuse map as DX texture map)
- Material textures - bitmap conversions to .bmp, .jpg, .png and .tga
- Text/Binary Mode/Compressed X file
- X File frames - with full hierarchy
- Animation
- Skinning using CS Physique and Max bones/skinning (not Biped)
- Left handed axis conversion

This version is only for Max 6 and 7 together with CS4.2
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Author / WWW Name / Download Plugin Type
Petroglyph Games Inc. Alamo Object Exporter v1.1
735 KB
Import / Export
Compiled / Description
12.06.2007

Allows you to export objects from Max to the Alamo Object file format (.ALO) as well as animations (.ALA). The zip file contains exporters for use with Empire at War, Forces of Corruption and Universe at War.
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Author / WWW Name / Download Plugin Type
Petroglyph Games Inc. EAW Exporter v1.0
552 KB
Import / Export
Compiled / Description
14.06.2006

Allows Max to export models in the format required by the Star Wars: Empire at War map editor.
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Author / WWW Name / Download Plugin Type
Pop'N'Fresh / Michael Lawler MD3 Exporter v2.4
2.13 MB
Import / Export
Compiled / Description
16.09.2023

This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented:
- Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier
- Bounding box calculation for each frame
- Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices)
- Exports valid Q3A path names (using forward slashes and not backslashes)
- Exports LODs to separate MD3 files with correct LOD file names
- Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs)
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Author / WWW Name / Download Plugin Type
Pterodon, Ltd. PteroTools for VC2 v1.1
16.9 MB
Import / Export
Compiled / Description
22.09.2005

This is a collection of plugins for exporting objects, scenes, bones and animations from Max for use in the game Vietcong 2.
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Author / WWW Name / Download Plugin Type
Pterodon, Ltd. Vietcong Exporter v1.0
299 KB
Import / Export
Compiled / Description
28.04.2004

This set of plugins allows you to create terrains and textures for Vietcong using Max.
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Author / WWW Name / Download Plugin Type
RailSimulator.com RailWorks Art Plugins v1.0
2.37 MB
Import / Export
Compiled / Description
25.11.2009

This is a collection of plugins that allow you to model, texture and export assets for use in the railway simulator RailWorks. It supports export of both *.IG (Intermediate Geometry) and *.IA (Intermediate Animation) files.
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Author / WWW Name / Download Plugin Type
Relic Entertainment DOW Exporter v1.41
12.3 MB
Import / Export
Compiled / Description
12.03.2005

Exports models from Max to the .SGM and .WHM files used in the game Warhammer 40,000: Dawn of War.
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Author / WWW Name / Download Plugin Type
Relic Entertainment, Inc. Collision Mesh Exporter v1.0
3.31 MB
Import / Export
Compiled / Description
13.01.2010

Allows Max to export *.SPF files for use in the game Company of Heroes.
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Author / WWW Name / Download Plugin Type
Relic Entertainment, Inc. Graphics Model Exporter v1.0
3.31 MB
Import / Export
Compiled / Description
13.01.2010

Allows Max to export *.RGM files for use in the game Company of Heroes.

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