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Author / WWW | Name / Download | Plugin Type |
John Burnett | PointCache2 v12.11.2003 29.9 KB |
Modifier |
Compiled / Description | ||
25.01.2004 This is an enhanced version of the Max 4 Point Cache modifier. New features include: Adjustable playback ranges and a playback graph, Nth frame sampling, adjustable 'strength' in Absolute mode, easily create/delete caches via the UI, filenames can be edited without browsing, error message bugfix, general bugfixes. |
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Peter Watje | Reverse Spline v1.0 12 KB |
Modifier |
Compiled / Description | ||
15.01.2004 Use this to reverse the order of the vertices in a spline. |
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Peter Watje | Particle Gravity v1.0 15.9 KB |
Modifier |
Compiled / Description | ||
09.12.2003 Particle Gravity just causes the particles in the system to attract or repel each other. |
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Peter Watje | Linked XForm+ v0.5 10.8 KB |
Modifier |
Compiled / Description | ||
04.12.2003 This is basically a spiffed up version of the Linked Xform modifier. All bones in the system are equally weighted and have a radial influence from the center of the bone. |
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Peter Watje | Mask Modifier v1.2b 24.1 KB |
Modifier |
Compiled / Description | ||
04.12.2003 Two plugins (Mask Top and Mask Bottom) that allow you to mask the effect of a modifier based on a bitmap or material. |
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Scooter | NWN Modifiers v1.1b4 292 KB |
Modifier |
Compiled / Description | ||
04.12.2003 This is a collection of modifiers you can use when building models for Biowares game Neverwinter Nights. Modifiers include: MDL TriMesh Properties Modifier, MDL Placeable/Door Modifier, MDL Walkmesh Modifier. |
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Peter Watje | Lag v1.1 13.6 KB |
Modifier |
Compiled / Description | ||
04.12.2003 Lag is a modifier that stretches an object as it moves (secondary motion). |
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Dieter Morgenroth | Optimize Spline v1.0 15.2 KB |
Modifier |
Compiled / Description | ||
03.12.2003 This modifier is similar to the optimize plugin. The difference is that it works on splines. It tries to approximate the given spline with a spline that looks the same but has fewer knots. You specifiy the maximum error and an angle for corner detection. It works both on bezier points and on corner points. So you can use it to 'reverse engineer' tesselated splines that have only corner points back to splines with bezierpoints. Its main purpose is to clean up data from imported DXF and DWG splines. |
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Pavel Kuznetsov | Object ID v1.0 12.7 KB |
Modifier |
Compiled / Description | ||
24.11.2003 This is a World Space Modifier which allows you to animate the Object ID's of objects in your scene. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Interpolate Spline v1.1 12.8 KB |
Modifier |
Compiled / Description | ||
19.11.2003 Interpolate Spline allows you to set the steps of a spline, and change the optimization and adaptive settings after it has been collapsed. |