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BlurBeta | Drip v1.04 14.6 KB |
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18.11.2003 Designed as a bump map for the 'drop of water in a bucket' effect. |
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BlurBeta | DynoSkin v3.01 25.7 KB |
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18.11.2003 A bumpy skin texture map. |
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Andrew Reid | EdgeMap v1.01 29.8 KB |
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15.01.2004 EdgeMap is a procedural texture that draws lines along the face edges of an object. |
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BlurBeta | Electric v3.03 25.2 KB |
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18.11.2003 A tendrily noise texture map with exponential falloff. |
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Image Space Inc. | gMotor 2 Material v2.35 5.13 MB |
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14.08.2006 The gMotor 2 Material (gMat) is the basic material assigned to every gMotor 2 primitive (triangle strip or triangle list) and is needed when creating models for gMotor 2.0 applications such as the racing simulation rFactor. It supports DirectX Shader Model 1.0 and 2.0, as well as Fixed Function Pixel processing. Each gMat has its own Ambient, Diffuse, and Specular reflectivity colors, as well as a lighting-independent Emissive color for self-illumination effects. Each gMat also supports all alpha blend modes, with global translucency level in addition to any per-pixel translucency from individual texture maps. |
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Image Space Inc. | gMotor 2 Texture v2.35 5.13 MB |
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14.08.2006 The gMotor 2 Texture (gTex) is the basic texture assigned to each stage of a gMotor 2 Material and is needed when creating models for gMotor 2.0 applications such as the racing simulation rFactor. Each gTex as its own settings for MIP mapping, compression, animation, and so on. Supported texture formats are DDS, TGA, BMP, JPG, and PNG. |
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Ben Lipman | gNormal Map v0.11 beta 10.7 KB |
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10.04.2004 This plugin allows Max to render normalmaps as bumpmaps. Simply put this texture in the bump channel and its submap rgb will affect the render. Works especially well with the Discreet Normalmap Generator Utility. The next version will have the option of choosing from ATI, NVidia, or Discreet style map standards. |
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BlurBeta | Highlight Only v1.02 32.9 KB |
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18.11.2003 Only generates the highlight part of the shade equation - for use with Shellac. |
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HABWare | IBitmap v6.0 41.9 KB |
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09.10.2003 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v1.19.2004 74.7 KB |
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25.01.2004 Shade the surface according to various surface properties. Intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. |