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| Author / WWW | Name / Download | Plugin Type |
| Nik Foscarini / KillerHamster Studio | Colorize v1.1 21.8 KB |
Material |
| Compiled / Description | ||
| 20.03.2001 A texture map plugin that calculates the shift in HSV coloring for the underlying texture. | ||
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| Author / WWW | Name / Download | Plugin Type |
| NVIDIA Corporation | CgFX v1.1 26.6 MB |
Material |
| Compiled / Description | ||
| 30.04.2003 The CgFX plugin allows artists to author and visualize content in Max 5 using advanced hardware rendering and the Cg high level language. Accessible from the Viewport Manager located within the Material Editor, DirectX users gain a custom, intuitive GUI featuring real-time effects with sliders and other artist-friendly interfaces. This plugin for Max 5 includes: - Max 5 plugin .dlm - CgFX connection editor - Example shader files in .fx format with accompanying .dds textures - Documentation | ||
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| Author / WWW | Name / Download | Plugin Type |
| Peter Watje | Particle Blend Material v1.1 86.5 KB |
Material |
| Compiled / Description | ||
| 25.03.2001 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Peter Watje | Particle Material v1.2 86.5 KB |
Material |
| Compiled / Description | ||
| 25.03.2001 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Peter Watje | Wave 2D v1.0b 17.1 KB |
Material |
| Compiled / Description | ||
| 01.04.2001 A sine wave material generator that allows you to create linear and radial waves. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Peter Watje | Particle Paint v1.1 18 KB |
Material |
| Compiled / Description | ||
| 01.04.2001 This material turns a particle system into a spray can. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Peter Watje | Noise 2D v1.1b 21 KB |
Material |
| Compiled / Description | ||
| 01.04.2001 The same as the Noise that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Peter Watje | Texture Map Blender v1.02 8.2 KB |
Material |
| Compiled / Description | ||
| 08.09.2001 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Peter Watje | Cellular 2D v1.0 21.9 KB |
Material |
| Compiled / Description | ||
| 01.04.2001 A 2D implementation of Cellular so you can see it in the viewports. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Peter Watje | Object Texture v1.01a 24 KB |
Material |
| Compiled / Description | ||
| 19.05.2001 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. | ||