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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Shellac v2.03 15.6 KB |
Material |
Compiled / Description | ||
10.01.2001 Additively comp 2 materials together to 'shellac' on a second highlight. |
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BlurBeta | SideFade Material v2.0 25.7 KB |
Material |
Compiled / Description | ||
10.01.2001 A combination of ShadowLight and SideFade, but this one works as a material rather than a map. |
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BlurBeta | SideFade v2.12 21.3 KB |
Material |
Compiled / Description | ||
10.01.2001 Blends between 2 colors/maps based upon viewing angle. |
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Darkling Simulations, LLC. | SimbiontMAX v2.52 1.93 MB |
Material |
Compiled / Description | ||
21.08.2003 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. |
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Boomer Labs | SmoothMat v1.0 478 KB |
Material |
Compiled / Description | ||
22.04.2001 This plugin material uses the Smoothing Groups associated with a mesh to assign a sub-material. A useful addition/alternative to Multi/Sub Object Selection. |
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BlurBeta | SolidColor v1.05 11.4 KB |
Material |
Compiled / Description | ||
10.01.2001 Some maps don't have color swatches when you need them - just use this. |
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Mankua | Stress v1.0 22.6 KB |
Material |
Compiled / Description | ||
12.02.2001 Stress is a Texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. |
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BlurBeta | SuperNoise v2.01 21 KB |
Material |
Compiled / Description | ||
10.01.2001 Over the top noise texture map - everything's mappable and has perturbation. |
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Johnny Ow | Terrain Material v4.0b1 11.3 KB |
Material |
Compiled / Description | ||
19.04.2002 Controls placement of different materials based on the elevation, slope and exposure of the rendered pixel. Designed to make mapping of terrains much simpler. |
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Peter Watje | Texture Map Blender v1.02 8.2 KB |
Material |
Compiled / Description | ||
08.09.2001 A simple additive blender. It just adds the color or bump for each entry based on the mask and the amount value. |