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Author / WWW Name / Download Plugin Type
Michael Spaw ColorNoise v1.0
106 KB
Material
Compiled / Description
27.02.2003

This is a simple spin on the standard Max noise procedural. It rotates the values for the R, G and B components of the noise function so that the result is chromatic. In addition the color can be blended with a base color or map, and there are various flavors of the base noise function.
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Author / WWW Name / Download Plugin Type
Michael Spaw Confetti v1.0
137 KB
Material
Compiled / Description
27.02.2003

This Max procedural texture started its life as a direct copy of a tutorial sample in Steve May's RmanNotes, and has subsequently been added to. It's really more of graphical test than a real useful map. That being said, it is fairly full features as far as Max maps go.
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Author / WWW Name / Download Plugin Type
Michael Spaw CrossTile v1.0
120 KB
Material
Compiled / Description
27.02.2003

This Map is derived from an example from Steve May's excellent RmanNotes. The shader uses a series of pulses to generate each stripe. Then the stripes are layered atop one another and finally over a solid background color. Once I got the basics of it going, it was fairly straightforward to expand on the parameters and add in a bunch of goodies the original Renderman version didn't have. The parameters give control over the placement, width, rotation and blurriness of the stripes.
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Author / WWW Name / Download Plugin Type
Michael Spaw MultiColor v1.0
94.6 KB
Material
Compiled / Description
27.02.2003

This rather unusual looking shader comes directly from one of Ken Musgrave's chapters in 'Texturing & Modeling A Procedural Approach' Second Edition. If you are interested in coding up your own procedural textures and materials this is the book to pick up. I hadn't seen anyone actually implement it for a commercial package so I gave it a try. The result is rather pleasing but rather slow and not too friendly for the parameters.
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Author / WWW Name / Download Plugin Type
Michael Spaw VectorNoise v1.0
125 KB
Material
Compiled / Description
27.02.2003

This solid procedural is based on one of Ken Musgrave's contributions in 'Texturing & Modeling A Procedural Approach'. It's essentially the standard Perlin noise function with the addition of a distortion applied just to spice things up. You can get some fairly wild effects as the distortion becomes more pronounced.
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Author / WWW Name / Download Plugin Type
Michael Spaw CompositeMode v1.0
380 KB
Material
Compiled / Description
20.07.2003

This plugin emulates all of the PhotoShop blending modes in map form. It can be used anyplace you would normally use a map including bump and displacement. This can generate some very cool effects though not all of the modes make sense in all cases.
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Author / WWW Name / Download Plugin Type
MooDee MooDee Shader v0.04
475 KB
Material
Compiled / Description
19.04.2002

This plugin provides you with a new shader model that offers a large amount of control over specularity, diffuse shading, colour correction and more.
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Author / WWW Name / Download Plugin Type
Next Limit RealFlow Melt Material v1.01
306 KB
Material
Compiled / Description
05.09.2003

A plugin that combines different materials and textures in the same RealFlow mesh.
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Author / WWW Name / Download Plugin Type
Next Limit RealFlow Melt Material v1.6
450 KB
Material
Compiled / Description
22.10.2004

A plugin that combines different materials and textures in the same RealFlow mesh. For use with RealFlow 3.
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Author / WWW Name / Download Plugin Type
Nik Foscarini / KillerHamster Studio Translucency v1.0
7.15 KB
Material
Compiled / Description
20.03.2001

A texture map plugin that calculates the illumination of light that passes through a thin object.

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