...Top | ||
Author / WWW | Name / Download | Plugin Type |
MooDee | MooDee Shader v0.04 475 KB |
Material |
Compiled / Description | ||
19.04.2002 This plugin provides you with a new shader model that offers a large amount of control over specularity, diffuse shading, colour correction and more. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
BlurBeta | MultiBlend v2.0 25.6 KB |
Material |
Compiled / Description | ||
10.01.2001 A multichannel material compositor with stacking controls and masks. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Michael Spaw | MultiColor v1.0 94.6 KB |
Material |
Compiled / Description | ||
27.02.2003 This rather unusual looking shader comes directly from one of Ken Musgrave's chapters in 'Texturing & Modeling A Procedural Approach' Second Edition. If you are interested in coding up your own procedural textures and materials this is the book to pick up. I hadn't seen anyone actually implement it for a commercial package so I gave it a try. The result is rather pleasing but rather slow and not too friendly for the parameters. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Dieter Morgenroth | MultisubMap v0.2 beta 12.7 KB |
Material |
Compiled / Description | ||
01.07.2003 This plugin is the same as the MultiSub-Object Material, but for Maps. However there is no viewport-preview. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Noise 2D v1.1b 21 KB |
Material |
Compiled / Description | ||
01.04.2001 The same as the Noise that ships with Max, except that it is implemented as a 2D map instead of a 3D map, allowing you to see the noise in the viewports. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
John Burnett | Normal Texture v12.05.2003 30.2 KB |
Material |
Compiled / Description | ||
12.05.2003 This is a great texture for doing fast post-process distortion and refraction fakes. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Object Texture v1.01a 24 KB |
Material |
Compiled / Description | ||
19.05.2001 This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
d00 | Paint Ball v1.0 32 KB |
Material |
Compiled / Description | ||
12.05.2004 Paint Ball is a material that gives your models a hand painted look using textures. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Blend Material v1.1 86.5 KB |
Material |
Compiled / Description | ||
25.03.2001 Particles Blend material is used to change a particles material based on it life. Has only been tested with Particle+, but should work with most particle systems. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 86.5 KB |
Material |
Compiled / Description | ||
25.03.2001 Particle Material is used to change a particles material based on it life and allows you to change materials if a collision occurs. |