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Author / WWW Name / Download Plugin Type
Daniel Yu / Mind Console Productions Hextile Texture v1.31
24 KB
Material
Compiled / Description
15.04.2002

A 2D procedural texture map that creates repeating hexagonal tiles, separated by mortar.
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Author / WWW Name / Download Plugin Type
Dieter Morgenroth TileMagic Beta 0.4
14.2 KB
Material
Compiled / Description
11.09.2001

This is a checker texture that randomly chooses the Checkercolor from 4 different Colors/Maps. This can be used to minimize obvious tiling.
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Author / WWW Name / Download Plugin Type
Dieter Morgenroth Bitmap Texture 2 v1.0
186 KB
Material
Compiled / Description
17.05.2001

This is a recompile of the original Bitmaptexture, the only difference being the time rollout. I dumped the playbackrate spinner, and there is now a Framevalue that is animatable. This makes it possible to keyframe the frame of the image sequence. You can control the frame with script controllers for view-dependent texture mapping etc., allowing the creation of RealPeople-type effects.
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Author / WWW Name / Download Plugin Type
Dieter Morgenroth MultisubMap v0.2 beta
12.7 KB
Material
Compiled / Description
01.07.2003

This plugin is the same as the MultiSub-Object Material, but for Maps. However there is no viewport-preview.
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Author / WWW Name / Download Plugin Type
Discreet Membrane Shader v1.0
3.35 MB
Material
Compiled / Description
26.01.2001

This plugin illustrates the ability to create texture types in Max 4 that utilize hardware pixel and/or vertex shader acceleration to create non-traditional real-time shading effects. It is a direct utilization of the membrane shader found in the NVIDIA shader browser.
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Author / WWW Name / Download Plugin Type
HABWare IBitmap v4.0
42.2 KB
Material
Compiled / Description
10.03.2001

An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering.
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Author / WWW Name / Download Plugin Type
HABWare Particle Texture v4.0
38.2 KB
Material
Compiled / Description
10.03.2001

Allows you to set the particle color depending on its velocity and size.
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Author / WWW Name / Download Plugin Type
HABWare Water2 v4.0
57.6 KB
Material
Compiled / Description
10.03.2001

A procedural texture which creates ripples whenever a particle falls on the objects surface.
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Author / WWW Name / Download Plugin Type
HABWare Patchwork v4.0
32.1 KB
Material
Compiled / Description
10.03.2001

A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing.
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Author / WWW Name / Download Plugin Type
Image Space Inc. gMotor 2 Material v2.35
5.13 MB
Material
Compiled / Description
14.08.2006

The gMotor 2 Material (gMat) is the basic material assigned to every gMotor 2 primitive (triangle strip or triangle list) and is needed when creating models for gMotor 2.0 applications such as the racing simulation rFactor. It supports DirectX Shader Model 1.0 and 2.0, as well as Fixed Function Pixel processing. Each gMat has its own Ambient, Diffuse, and Specular reflectivity colors, as well as a lighting-independent Emissive color for self-illumination effects. Each gMat also supports all alpha blend modes, with global translucency level in addition to any per-pixel translucency from individual texture maps.

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