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Author / WWW | Name / Download | Plugin Type |
Tom Hudson | Greeble v1.5 26.1 KB |
Modifier |
Compiled / Description | ||
20.12.2001 Greeble creates procedural surface details on your mesh objects and / or selected faces. With it, you can dress up an area of your model with random details or even create an entire landscape, such as the surface of the DeathStar. |
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Author / WWW | Name / Download | Plugin Type |
Jens Thiele / Jasmina Orman / Eugen Resch | Smoother v1.0 68 KB |
Modifier |
Compiled / Description | ||
15.11.2001 This plugin is based upon the work of Bruce R. Piper, and interpolates a given triangular mesh smoothly using triangular Bezier patches. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | BindPoints v5.31.2001 73 KB |
Modifier |
Compiled / Description | ||
14.11.2001 This is a collection of modifiers that lets you link points on an object to other points, faces, splines, or objects. They can be thought of as weighted Linked XForm modifiers that let you link to any number of sub-object parts of another object. All the modifiers have no properties and essentially no UI. They are entirely operated through a set of MAXScript functions. |
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Author / WWW | Name / Download | Plugin Type |
Volition, Inc. | RFBone v1.0 2.87 MB |
Modifier |
Compiled / Description | ||
16.08.2001 This modifier plugin is used to 'rig' character meshes with bones, animate and export them to *.MVF files (MoVement File) or *.VCM files (Volition Character Mesh) for use in the game Red Faction. This plugin requires the Biped component of Character Studio and is part of the RedFaction Toolkit. |
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Author / WWW | Name / Download | Plugin Type |
Michael Duffy | Editable Poly 2 v4.2 129 KB |
Modifier |
Compiled / Description | ||
22.07.2001 This is the same as the shipping Editable Poly with the addition of edge extrude. Extruding interior edges is not a valid operation for EPoly, so those edges are deselected before the edge cloning. In other words, this only works on border edges using shift-left-drag to extrude the selected edges. This version is for Max 4.2, if you haven't upgraded to 4.2 yet, try this version for Max 4. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Paint v0.99 75.5 KB |
Modifier |
Compiled / Description | ||
30.06.2001 This is a simple deformation system. With it you can choose an ink and brush and then deform the mesh by painting on it. |
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Author / WWW | Name / Download | Plugin Type |
Discreet / Lightscape Technologies Inc. | Lightscape Mesh Modifier v4.0.0.4 2.14 MB |
Modifier |
Compiled / Description | ||
22.06.2001 Refines the Lightscape mesh object for better lighting using the Lightscape vertex colors. This is for Lightscape v3.2 only! |
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Author / WWW | Name / Download | Plugin Type |
Discreet / Lightscape Technologies Inc. | Lightscape Vertex Colors Modifier v4.0.0.4 2.14 MB |
Modifier |
Compiled / Description | ||
22.06.2001 Assigns colors to the vertices of a Lightscape mesh based on the Lightscape lighting information. This is for Lightscape v3.2 only! |
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Author / WWW | Name / Download | Plugin Type |
Daniel Yu / Mind Console Productions | Simple Spike v1.0.3.1 30.9 KB |
Modifier |
Compiled / Description | ||
21.06.2001 A simple geometry modifier that randomly pushes vertices out towards the bounding box to create a spikey effect. |
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Author / WWW | Name / Download | Plugin Type |
Daniel Yu / Mind Console Productions | Cubify v1.0.3.1 27.9 KB |
Modifier |
Compiled / Description | ||
21.06.2001 A geometry modifier that pushes an object out until it starts to fill its bounding box. Cubify is something of a misnomer -- boxify might be more like it. |