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| Author / WWW | Name / Download | Plugin Type |
| HABWare | DEM to MAX v4.0 53.4 KB |
Object |
| Compiled / Description | ||
| 09.03.2001 Used to import Digital Elevation Maps into Max. It supports USGS DEM, VistaPro DEM and GTOPO30 files. It creates an elevation object which allows you to define the detailing. | ||
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| Author / WWW | Name / Download | Plugin Type |
| HABWare | Moebius v4.0 51.4 KB |
Object |
| Compiled / Description | ||
| 10.03.2001 A plugin that generates moebius tapes for you. | ||
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| Author / WWW | Name / Download | Plugin Type |
| HABWare | Photometer v4.0 38.2 KB |
Object |
| Compiled / Description | ||
| 10.03.2001 A helper object that allows you to measure the light color at any point in your scene. | ||
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| Author / WWW | Name / Download | Plugin Type |
| HABWare | SGI Logo v4.0 33.1 KB |
Object |
| Compiled / Description | ||
| 10.03.2001 Generates a mesh that looks like the workstation vendors logo. | ||
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| Author / WWW | Name / Download | Plugin Type |
| HABWare | Spider v4.0 43.1 KB |
Object |
| Compiled / Description | ||
| 10.03.2001 Creates spiders webs. | ||
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| Author / WWW | Name / Download | Plugin Type |
| HABWare | ToyTrain v4.1 36.4 KB |
Object |
| Compiled / Description | ||
| 17.02.2003 A system plugin, where you can define trailers following an engine at any given distance. | ||
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| Author / WWW | Name / Download | Plugin Type |
| HABWare | XIdMary v4.0 51.2 KB |
Object |
| Compiled / Description | ||
| 10.03.2001 A stereo camera object and several stereo image compositors. | ||
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| Author / WWW | Name / Download | Plugin Type |
| Jörg Rusnak | Primitives v1.0 321 KB |
Object |
| Compiled / Description | ||
| 05.08.2002 This is a recompile of the shipping Max 4.2 primitives plugin, but it has removed the restriction on the number of segments on the objects. | ||
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| Author / WWW | Name / Download | Plugin Type |
| J. Antonio Amblés | LightMesh v0.9 33.2 KB |
Object |
| Compiled / Description | ||
| 20.11.2001 With this plugin you can turn any object into a light source. This is done by putting a light on every vertex of a mesh. These lights can be omni or free direct and their color will be defined by: 1) the color of the bitmap texture on every vertex. 2) the diffuse color of the material assigned to the object. 3) the color of the object. | ||
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| Author / WWW | Name / Download | Plugin Type |
| John Burnett | jbHelpers v1.2 29.8 KB |
Object |
| Compiled / Description | ||
| 04.03.2001 A collection of helper objects. (Currently a collection of one :P) Null: A bit like an enhanced Dummy object, with options including Null shape, wirecolor, size, and viewport displayed label. | ||