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Author / WWW Name / Download Plugin Type
Zap Andersson ChromeMap Lite v1.0
212 KB
Material
Compiled / Description
11.03.2004

The Chrome Map plugin takes a photo or video of a sphere, and uses that directly, with no other software or conversions needed as a reflection (or texture) map in Max.

ChromeMap Lite is FREE for individual use, and $20 per user (rendering node licences are free) for professional, commercial or for-profit use.
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Author / WWW Name / Download Plugin Type
John Burnett Warp Texture v2004.02.23
54.6 KB
Material
Compiled / Description
23.02.2004

WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X).
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Author / WWW Name / Download Plugin Type
John Burnett InfoTexture v1.19.2004
74.1 KB
Material
Compiled / Description
25.01.2004

Shade the surface according to various surface properties. Intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.
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Blizzard Entertainment Warcraft III Material v1.01
10.2 MB
Material
Compiled / Description
03.12.2003

A material is a combination of render states (such as transparency, textures, and lighting); Warcraft III uses this combination to draw models on the screen. You use the Blizzard Material plugin to manage these render states. The Model Exporter also uses the Blizzard Material plugin to export rendering information to an output file.
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Author / WWW Name / Download Plugin Type
Next Limit RealFlow Melt Material v1.01
306 KB
Material
Compiled / Description
05.09.2003

A plugin that combines different materials and textures in the same RealFlow mesh.
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Author / WWW Name / Download Plugin Type
Darkling Simulations, LLC. SimbiontMAX v2.52
1.93 MB
Material
Compiled / Description
21.08.2003

SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects.
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Author / WWW Name / Download Plugin Type
Michael Spaw CompositeMode v1.0
380 KB
Material
Compiled / Description
20.07.2003

This plugin emulates all of the PhotoShop blending modes in map form. It can be used anyplace you would normally use a map including bump and displacement. This can generate some very cool effects though not all of the modes make sense in all cases.
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Author / WWW Name / Download Plugin Type
Ben Lipman gNormal Map v0.7 beta
6.3 KB
Material
Compiled / Description
17.07.2003

This plugin allows Max to render normalmaps as bumpmaps. Simply put this texture in the bump channel and its submap rgb will affect the render. Works especially well with the Discreet Normalmap Generator Utility. The next version will have the option of choosing from ATI, NVidia, or Discreet style map standards.
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Author / WWW Name / Download Plugin Type
Ben Lipman Gamma Map v1.0
6.7 KB
Material
Compiled / Description
03.07.2003

This is a texture plugin that will adjust the gamma of the incoming texture. You can control the master gamma and the rgb channels separately. Unlike the gamma in the bitmaptexture, this can adjust the gamma curve for any Max texture.
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Author / WWW Name / Download Plugin Type
Dieter Morgenroth MultisubMap v0.2 beta
12.7 KB
Material
Compiled / Description
01.07.2003

This plugin is the same as the MultiSub-Object Material, but for Maps. However there is no viewport-preview.

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