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Author / WWW | Name / Download | Plugin Type |
Blizzard Entertainment | Warcraft III Ribbon v1.01 10.2 MB |
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03.12.2003 The Warcraft III Ribbon plugin provides a custom ribbon object type which you can use in your models to create trail-like ribbon effects. |
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MECN Graphics, Inc. | Tree Factory v1.1 65.6 MB |
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Compiled / Description | ||
28.10.2003 Tree Factory is a complete forestry creation toolkit in one robust package. Use Tree Factory to generate a wide variety of trees and ground foliage to add that extra tough of realism to your scenes. Select from well over a dozen pre-built trees including Palms, Douglas Firs, Maples and Weeping Willows, or build your own custom tree from the ground up! All of the trees come with procedural components: trunks, limbs, branches and leaves. Plus you can add fruit or flowers at any level. |
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Author / WWW | Name / Download | Plugin Type |
Next Limit | RealFlow Particle Loader v2.0 306 KB |
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Compiled / Description | ||
01.10.2003 A particle system that reads RealFlow particle data in the form of .bin files into Max, with MetaParticles support. Particles can also be replaced with other objects, including Clay Studio or MetaReyes metaballs. |
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Author / WWW | Name / Download | Plugin Type |
Next Limit | RealWave Surface Loader v2.5 306 KB |
Object |
Compiled / Description | ||
05.09.2003 A plugin that will generate a surface and displace points read in from RealWave v2.5 BIN files. |
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Next Limit | RealFlow Mesh Loader v1.5 306 KB |
Object |
Compiled / Description | ||
05.09.2003 A plugin used to load RealFlow's binary mesh files. |
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HABWare | ToyTrain v4.1 36.4 KB |
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17.02.2003 A system plugin, where you can define trailers following an engine at any given distance. |
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Shane Whitfield | WaterFight Spawn Point v1.0 182 KB |
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Compiled / Description | ||
06.11.2002 This is a helper object which holds orientation, position, and model type information for use with the WaterFight exporter. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | NullHelper v11.07.2001 42.4 KB |
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Compiled / Description | ||
19.08.2002 A bit like a (much) enhanced Dummy object, with options including shape, wirecolor, size, and viewport labels, etc. IMPORTANT: If you have the jbHelpers.dlo plugin installed, please delete it (otherwise you will get plugin conflicts at startup). jbHelpers has been superceded by this plugin. |
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Author / WWW | Name / Download | Plugin Type |
Jörg Rusnak | Primitives v1.0 321 KB |
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Compiled / Description | ||
05.08.2002 This is a recompile of the shipping Max 4.2 primitives plugin, but it has removed the restriction on the number of segments on the objects. |
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Author / WWW | Name / Download | Plugin Type |
MECN Graphics, Inc. | DigiPeople v1.01d 65.6 MB |
Object |
Compiled / Description | ||
23.06.2002 DigiPeople is a collection of procedural, low-resolution mannequins that can be quickly inserted into your Max scenes to help create crowds, give your architectural models an understandable visual scale and otherwise populate your scenes. DigiPeople is the perfect plugin for users that need to add people to their scenes, but can't afford the system overhead that high resolution people add to the scene. Each model that comes with DigiPeople has approximately 2000 - 3000 faces, so they won't take up much memory or hurt your render times. You can choose from 6 different categories: Males, Females, Children, Handicapped Individuals, Bones (for use with Bones Pro) and Groups. All of the models also come with pre-assigned MultiSubObject materials so users can quickly and efficiently alter the clothing to suit their particular needs. Because of the models' low face count (the male is 2308 faces) DigiPeople is great for use in architectural renderings. |