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Author / WWW | Name / Download | Plugin Type |
Discreet / Lightscape Technologies Inc. | Lightscape Importer v1.1.3.65 2.01 MB |
Import / Export |
Compiled / Description | ||
01.11.1999 This plugin allows you to import Lightscape Solution files into a Max scene. The importer imports geometry, materials, lights and radiosity. This is for Lightscape v3.2 only! |
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Author / WWW | Name / Download | Plugin Type |
Discreet / Lightscape Technologies Inc. | Lightscape Exporter v1.1.3.65 2.01 MB |
Import / Export |
Compiled / Description | ||
01.11.1999 Allows Max models and lights to be exported into a Lightscape Preparation file. The exporter exports geometry, materials and lights for the current frame. Object and World Space Modifiers are applied during export. This is for Lightscape v3.2 only! |
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Author / WWW | Name / Download | Plugin Type |
EffectWare | DirectX Exporter v0.5b 26.9 KB |
Import / Export |
Compiled / Description | ||
02.09.1999 An export plugin for Direct3D X-files that includes mesh, material, texture and node information. |
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Author / WWW | Name / Download | Plugin Type |
Epic Games | ActorX UT Exporter v1.0.0.1 68.4 KB |
Import / Export |
Compiled / Description | ||
07.09.2001 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. This version only supports Character Studio v2.x. |
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Author / WWW | Name / Download | Plugin Type |
Epic Games | ActorX UT Exporter v1.99h 68.7 KB |
Import / Export |
Compiled / Description | ||
03.04.2002 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. This version only supports Character Studio v3.x. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Fly3D Mesh Export v2.10 21 MB |
Import / Export |
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27.02.2004 Exports meshes from Max to the Fly3d format (*.f3d) for the Fly3D game engine. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Fly3D Skeleton Mesh Export v2.10 21 MB |
Import / Export |
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26.02.2004 Exports skeletal animated meshes from Max as K3D files (*.k3d) for the Fly3D game engine. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Fly3D Scene Map Export v2.10 21 MB |
Import / Export |
Compiled / Description | ||
26.02.2004 Allows you to export Scene Maps (levels) from Max as FMP files (*.fmp) for the Fly3D game engine. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Fly3D Scene Map Import v2.10 21 MB |
Import / Export |
Compiled / Description | ||
26.02.2004 Allows you to import Scene Maps (levels) as FMP files (*.fmp) into Max for the Fly3D game engine. |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Fly3D Mesh Import v2.10 21 MB |
Import / Export |
Compiled / Description | ||
26.02.2004 Allows you to import meshes in the Fly3d format (*.f3d) for the Fly3D game engine. |