...Top | ||
Author / WWW | Name / Download | Plugin Type |
BlurBeta | Color Clamp v2.04 4.1 MB |
Material |
Compiled / Description | ||
15.02.2000 Clamps the colors coming out of materials so they won't mess up atmospherics, etc. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Cuneyt Ozdas | Color Correct v2.03 93.8 KB |
Material |
Compiled / Description | ||
08.08.1999 Color Correct is a map type that lets you change the colors of a map by using image processing techniques. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
EffectWare | Color Cube v1.0 21.3 KB |
Material |
Compiled / Description | ||
02.09.1999 The same as the old 3D Studio DOS CCube.SXP, but with a lot more options. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Itoo Software | ColorEdge v1.03 482 KB |
Material |
Compiled / Description | ||
05.05.2007 ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Nik Foscarini / KillerHamster Studio | Colorize v1.1 20.7 KB |
Material |
Compiled / Description | ||
23.09.1999 A texture map plugin that calculates the shift in HSV coloring for the underlying texture. Each parameter of a HSV color can be controlled by a mask texture, or an animated value. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
Michael Bailey | Cook-Torrance Shader v1.0 16.7 KB |
Material |
Compiled / Description | ||
23.12.2001 This plugin is designed to replace the Max default metal shader plugin. It has more control over the material, at the expense of greater complexity. The settings are: Specular Level, Roughness, Specularity, Index of Refraction. It uses the shading algorithm proposed in 'A Reflectance Model for Computer Graphics' by Robert L. Cook and Kenneth E. Torrance. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
BlurBeta | Dirt v2.02 4.1 MB |
Material |
Compiled / Description | ||
22.11.1999 A dirt texture map. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
REYES Infográfica | DirtyReyes Material v1.11 284 KB |
Material |
Compiled / Description | ||
16.02.2001 This is a compound material that works in a very similar way to the Blend material in Max. The DirtyReyes material allows you to blend the 'clean material' of the model with a usually dark material that represents the dirt covering the object (the 'dirty material'). The bitmap calculated by DirtyReyes determines the way the two materials are blended so that a satisfactory, dirty appearance for the objects involved in the DirtyReyes calculation is reached. You can also download the manual and a demo scene. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
REYES Infográfica | DirtyReyes Texture v1.11 284 KB |
Material |
Compiled / Description | ||
16.02.2001 This is a slight variant of the Bitmap map type. It acts as a link between the material and the dirt bitmap. You can also download the manual and a demo scene. |
...Top | ||
Author / WWW | Name / Download | Plugin Type |
BlurBeta | Distance Blender v1.03 4.1 MB |
Material |
Compiled / Description | ||
27.01.2000 Blends between 2 texture maps based on the distance to the camera. |