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Author / WWW | Name / Download | Plugin Type |
REYES Infográfica | DirtyReyes Material v1.11 284 KB |
Material |
Compiled / Description | ||
16.02.2001 This is a compound material that works in a very similar way to the Blend material in Max. The DirtyReyes material allows you to blend the 'clean material' of the model with a usually dark material that represents the dirt covering the object (the 'dirty material'). The bitmap calculated by DirtyReyes determines the way the two materials are blended so that a satisfactory, dirty appearance for the objects involved in the DirtyReyes calculation is reached. You can also download the manual and a demo scene. |
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Author / WWW | Name / Download | Plugin Type |
REYES Infográfica | DirtyReyes Texture v1.11 284 KB |
Material |
Compiled / Description | ||
16.02.2001 This is a slight variant of the Bitmap map type. It acts as a link between the material and the dirt bitmap. You can also download the manual and a demo scene. |
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Mankua | Stress v1.0 22 KB |
Material |
Compiled / Description | ||
13.02.2001 Stress is a Texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied. |
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MooDee | MooDee Shader v0.02 192 KB |
Material |
Compiled / Description | ||
07.01.2001 This plugin provides you a new shader model that offers a large amount of control over specularity, diffuse shading, colour correction and more. |
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Boomer Labs | SmoothMat v1.0 463 KB |
Material |
Compiled / Description | ||
09.12.2000 This plugin material uses the Smoothing Groups associated with a mesh to assign a sub-material. A useful addition/alternative to Multi/Sub Object Selection. |
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George Polevoy | Secondary Visibility Material v1.0 32 KB |
Material |
Compiled / Description | ||
01.11.2000 Provides the ability to use different materials when the object is seen through reflections and refractions. This material is especially useful for compositing tasks. You can for instance make the Primary material transparent, then you will see only the Secondary material, and only in raytraced reflections/refractions. A demo scene is available here. |
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Darkling Simulations, LLC. | SimbiontMAX v1.15 4.33 MB |
Material |
Compiled / Description | ||
03.08.2000 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. |
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BlurBeta | RayFX Ink 'n Paint v2.11 57.4 KB |
Material |
Compiled / Description | ||
17.07.2000 A cartoon shader for use with the updated RayFX renderer from Blur. |
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BlurBeta | RayFX Material v5.03 175 KB |
Material |
Compiled / Description | ||
17.07.2000 An updated Raytrace material for use with the Blur RayFX renderer. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | RayFX Texturemap v5.03 175 KB |
Material |
Compiled / Description | ||
17.07.2000 An updated Raytrace map for use with the Blur RayFX renderer. |