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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Blur Vertex Color v1.0 21.1 KB |
Modifier |
Compiled / Description | ||
28.04.2022 A modifier that blurs the vertex colours (or any mapping channel). This is conceptually much like the blur routine in the Vertex Paint modifier, but as a modifier. The Max 2009 (and higher) version can convert a stack vertex selection to vertex colours (allowing it to be used as a mask in a material etc.). |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Propagate Soft Selection v1.0 14.5 KB |
Modifier |
Compiled / Description | ||
28.04.2022 A modifier that sets an entire objects soft selection value to the maximum found on the object - ie. if one vertex is 0.5 selected, the entire object will be set to 0.5. Useful for controlling selection over an entire object by a soft volume select. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Surface Morph v1.0 180 KB |
Modifier |
Compiled / Description | ||
28.04.2022 Surface Morph allows you to do surface based morphing: rather than calculate a deformation in object space, the deformation is calculated in surface space which is independent of the current pose. This means you can do things like morph above deformation modifiers in the stack. For example you can deform/skin a low resolution character, then subdivide and morph up wrinkles or other deformations on the animated high res mesh, using morph targets created with the high resolution mesh. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Spline Mesher v1.2 22.9 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This is like a renderable spline but with the option to use a curve to define shape. It has a bunch of other options like mapping style, grow options, ribbon mode, and a secondary spline shape which can be blended to at a certain point on the spline with a soft-width setting. |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Translucency Modifier v1.0 20.1 KB |
Modifier |
Compiled / Description | ||
28.04.2022 This is a rewrite of Grants old Translucency fake script as a plugin - so many many times faster. It works on vertex colours, you can either paint them or use the assign vertex colours utility. |
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Author / WWW | Name / Download | Plugin Type |
Tom Hudson | Greeble v1.95a 289 KB |
Modifier |
Compiled / Description | ||
31.03.2022 Greeble creates procedural surface details on your mesh objects and / or selected faces. With it, you can dress up an area of your model with random details or even create an entire landscape, such as the surface of the DeathStar. This version adds a RandomClone control so that you can create copies with the same parameters but with different random seed values. |
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HABWare | Carrera v9.1 32.7 KB |
Modifier |
Compiled / Description | ||
22.03.2022 A modifier that handles self-intersecting splines by breaking them up, or by lifting one segment over the other. |
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HABWare | Sticks v9.0 44.5 KB |
Modifier |
Compiled / Description | ||
20.03.2022 A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex. |
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HABWare | HSpline v9.1 29.6 KB |
Modifier |
Compiled / Description | ||
21.02.2022 A spline modifier that creates vertices with a given distance and supports segmentation of splines. |
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Author / WWW | Name / Download | Plugin Type |
Andrew Reid | Ghost Trails v3.6.7.0 114 KB |
Modifier |
Compiled / Description | ||
23.12.2021 Ghost Trails is a modifier plugin that makes it easy to create a trail behind a moving object. It can be used to create such effects as: - Skid marks and tire tracks - Trails from swords and other weapons like in console games - Trails from particles or meteors - Snail and blob trails - Matrix like Bullet Trails |