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Author / WWW | Name / Download | Plugin Type |
CGDev.net | JDE v1.2.0 365 KB |
Import / Export |
Compiled / Description | ||
02.06.2024 JDE is designed to provide a high-quality and reliable converter for exporting Max geometry and animations into the Json 3D Format, a concise and general-purpose runtime format which can be easily integrated into any D3D and OpenGL / WebGL game engines. It has support for standard and multi-subobject materials, multitextures, procedural textures, skin and physique modifiers, standard bones, biped and CAT animations, UV transforms and much more. This free version of AXE is a slightly restricted of JDE Pro, the commercial version of the exporter, and is only for use on non-commercial projects. |
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Author / WWW | Name / Download | Plugin Type |
David Catuhe | Max2Babylon Exporter v20250428.5 921 KB |
Import / Export |
Compiled / Description | ||
28.04.2025 Allows you to export models for use in Babylon.js, a complete JavaScript framework for building 3D games with HTML 5 and WebGL. |
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Author / WWW | Name / Download | Plugin Type |
Epic Games | ActorX UT Exporter v2.50 5.58 MB |
Import / Export |
Compiled / Description | ||
04.05.2022 ActorX enables Max to export skeletal animation and models for use in Unreal Tournament. ActorX will look for any hierarchy which has either Physique meshes or other meshes attached to it, and export either the skin + reference skeleton ('model' - *.PSK files) or the animation (*.PSA files), using the filenames given in the main exporter utility pane. More information and some demo files are available here. As Epic Games has discontinued ActorX support in favor of the more advanced FBX format, Gildor has kindly updated and recompiled this version for Max 2012 to 2023. |
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Author / WWW | Name / Download | Plugin Type |
Farshid Lashkari | OSG Exporter v1.5.4 43.7 MB |
Import / Export |
Compiled / Description | ||
02.12.2021 OSGExp is an open source exporter from Max to OpenSceneGraph. It has support for geometry, materials, textures, multitextures, procedural textures, environment maps, cameras, animation and has helpers for OSG style level of detail, billboards, switches, impostors, occluders, nodemasks and much more. The source code is also available here. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | VTA Exporter v1.4 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plug-in allows you to export Source vertex animation files used in face flex animation using the morpher modifier and shapekeys. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | VTA Importer v1.10 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plug-in allows you to import Source vertex animation files used in face flex animation. using the morpher modifier and shapekeys. It applies everything to a mesh you have selected. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | DMX Export v1.36 579 KB |
Import / Export |
Compiled / Description | ||
07.07.2021 This plugin exports Valve's DMX (Data Model eXchange) files, used in TeamFortress 2 and other Valve games. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | DMX Import v1.30 579 KB |
Import / Export |
Compiled / Description | ||
07.07.2021 This plugin imports Valve's DMX (Data Model eXchange) files, used in TeamFortress 2 and other Valve games. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | SMD Export v1.20 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plugin exports Valve's SMD (Studio Mdl Data) file format, used in Half Life 2 and other Valve games. |
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Author / WWW | Name / Download | Plugin Type |
Game Zombie | SMD Import v1.34 280 KB |
Import / Export |
Compiled / Description | ||
22.04.2021 This plugin imports Valve's SMD (Studio Mdl Data) file format, used in Half Life 2 and other Valve games. |