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John Burnett | UVW to RGB v1.27.2018 38.7 KB |
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27.01.2018 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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John Burnett | Warp Texture v1.27.2018 41.2 KB |
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27.01.2018 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). |
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HABWare | Water2 v9.0 65.5 KB |
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10.03.2018 A procedural texture which creates ripples whenever a particle falls on the objects surface. |
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BlurBeta | WaterCell v1.04 2.17 MB |
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11.03.2018 Cellular-based watercolor splatter. |
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BlurBeta | WaterWash v1.02 2.17 MB |
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11.03.2018 Creates watercolor washes. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | WaterWash2D v1.02 2.17 MB |
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11.03.2018 The WaterWash material for creating watercolor washes implemented as a 2D map. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Wave 2D v1.0b 25 KB |
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11.03.2018 A sine wave material generator that allows you to create linear and radial waves. |
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Author / WWW | Name / Download | Plugin Type |
David Baker | WireColor v1.0 17.9 KB |
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10.03.2018 This is a very simple texmap that uses the wirecolor of the object it is applied to. There are no settings at all, just apply it to the diffuse slot or wherever. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | WireTex v1.02 2.17 MB |
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11.03.2018 Paints the objects mesh as a map. |