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Unity Technologies | Unity MeshSync v0.13.0 preview 72.7 MB |
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26.04.2022 MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling. |
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Lockheed Martin Corp. | Prepar3D Modelling Tools v5.3.17.28160 140 MB |
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19.01.2022 Enables you to create and export assets for use with Prepar3D, a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. |
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3DConnexion | 3DxStudio v7.0.11 176 MB |
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17.01.2022 A 3DConnexion motion controller is an excellent productivity booster for artists using Max, bringing new capabilities, features and a level of comfort not possible with just a keyboard and mouse. Use one hand on the motion controller to move the camera or scene and view from all sides, and with the other hand on the mouse, select, edit, create or scrub timelines. Artists who use the product indicate that a major benefit is that they feel immersed in their animation scenes and their creativity flows easily. This plugin only works together with a 3DConnexion motion controller. |
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Mankua / Josef Wienerroither | PowerStamper v1.0 1.44 MB |
Utility |
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06.11.2021 PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Lukas Cone | HavokMax v1.13 876 KB |
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10.05.2021 This plugin allows you to import and export Havok files. |
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Game Zombie | Rebuild Smoothing v1.8 280 KB |
Utility |
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22.04.2021 After importing SMD or DMX models, this plugin can smooth the model using vertex normal smoothing. |
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SimLab Soft | SimLab Composer Integration v11.0 22.5 MB |
Utility |
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06.04.2021 The SimLab Composer integration plugin acts as a middle layer between Max and the SimLab Composer app. It allows you to keep an active link for keeping data in sync across Max and SimLab Composer, and gives you the ability to transfer your Max scene to SimLab Composer at anytime during your Max session. |
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Hugo Apellido | Brushtool v1.028 1.1 MB |
Utility |
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11.02.2020 This utility, based on the Q3Radiant Editor brush code, allows you to build meshes for exporting to a Quake 3 map. |
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Hugo Apellido | XModel Exporter v1.4.5.6 4.8 MB |
Utility |
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10.02.2020 Exports static XModel files to the game Call of Duty 4. |
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Quixel | Megascans Livelink v4.5 680 KB |
Utility |
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25.07.2019 The Megascans LiveLink for Max is a plugin that allows you to connect Quixel Bridge and Max, giving you a one-click solution for importing your Megascans, Mixer and custom assets straight into Max in seconds. The tool relies on Bridge's robust architecture to give you the best asset management experience, and Max python implementation to create materials, textures and geometry automatically, giving you photorealistic results on the go. |