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BlurBeta | Rain v1.01 2.17 MB |
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22.07.2017 An extension to the Drip texture map. This does animated rain, like rain falling on the surface of a pond. |
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BlurBeta | Raytraced Shadow Transparency Override v1.02 2.17 MB |
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22.07.2017 When using raytraced shadows, this material allows you to map the apparent transparency of the object differently than the default shadow color/density. This gives you a lot more control of shadows than regular materials do by default. |
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Vladislav Gavrilov | Replace Color v1.0.1 98.3 KB |
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05.04.2018 This is a colour keyer for Max which is very useful for easily creating masks for materials. |
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Mark Williams | Scratch v1.21 19.5 KB |
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22.07.2017 This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map. |
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BlurBeta | Shadow Light v2.05 2.17 MB |
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22.07.2017 Blends between 2 colors/maps based upon the amount of light hitting the surface. |
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BlurBeta | Shellac v2.03 2.17 MB |
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22.07.2017 Additively composite 2 materials together to 'shellac' on a second highlight. |
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BlurBeta | SideFade Material v2.0 2.17 MB |
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22.07.2017 A combination of ShadowLight and SideFade, but this one works as a material rather than a map. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | SideFade v2.12 2.17 MB |
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22.07.2017 Blends between 2 colors/maps based upon viewing angle. |
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Siger Studio | SigerNoise v1.0.6 212 KB |
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Compiled / Description | ||
13.04.2019 This 3D noise map includes an implementation of well-known noise patterns such as Perlin, Simplex and Worley (Voronoi). The plugin contains two texture maps: ProSimplex and ProVoronoi. Both support a large number of fractal options such as fBm, Turbulence, Ridged Multifractal, etc. With distortion and mapping of all parameters from Size to Fractal Octaves you can get an infinite number of different patterns. |
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Author / WWW | Name / Download | Plugin Type |
Siger Studio | SigerScratches v1.0.6 160 KB |
Material |
Compiled / Description | ||
13.04.2019 This texture map applies random scratches to the surface of an object to provide a worn-in, rough look. The plugin applies several long, thin, overlapping cuts in up to 8 different layers. With distortion and mapping of parameters you can get an infinite number of different patterns. |