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Author / WWW Name / Download Plugin Type
GuruWare CacheMod v1.1
162 KB
Modifier
Compiled / Description
25.10.2019

This modifier allows you to store the the current status of the modifier stack. Basically you can collapse the modifier stack while keeping the history of the stack.

If you choose to save the cached data in the scene file, it will make file size bigger, but if the stack requires heavy calculation, this modifier will make scene loading a lot faster. So you cache the current modifier stack, disable all modiers below and save the cache with the max file, which will make demanding MCG modifiers load at lightspeed.

It can also be used for replacing the current mesh in the modifier-stack. If you cache an object with this modifier and paste it as an instanced modifier onto other object, that object will get the mesh from the modifier which is caching.
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Author / WWW Name / Download Plugin Type
Itoo Software SplineOffset v1.0
740 KB
Modifier
Compiled / Description
16.08.2019

SplineOffset is similar to the array tool built into Max combined with a sophisticated spline offset function, but with two big benefits: firstly, SplineOffset is fully parametric so you can change or animate the number of clones, the size of the offsets, and their distribution at any time; secondly, and for the first time as a modifier, SplineOffset is able to automatically heal overlapping splines so that they form one continuous path. Other features include the ability to set, offset and sequence material IDs; a choice of 5 end types for open splines; and options to specify 3 types of corner bevel. You can even add multiple SplineOffset modifiers to create 2D and 3D arrays, each with their own settings.
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Author / WWW Name / Download Plugin Type
Pavel Kuznetsov Object ID v1.0
18.9 KB
Modifier
Compiled / Description
04.05.2019

This is a World Space Modifier which allows you to animate the Object ID's of objects in your scene.
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Author / WWW Name / Download Plugin Type
Itoo Software Clone v2.4
306 KB
Modifier
Compiled / Description
28.03.2019

Clone is a modifier used to create replicated objects, similar to the Array tool in Max but parametric.
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Author / WWW Name / Download Plugin Type
NVIDIA Corporation NVIDIA PhysX Plugin v4.2.21119.23282
63.1 MB
Modifier
Compiled / Description
25.11.2018

The PhysX physics engine is available to use within Max without having to launch an external viewer. This tight coupling makes it possible to quickly test your models within a physics environment to ensure they are working as desired. This latest version also adds support for the APEX clothing part of PhysX and APEX Destruction.
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Author / WWW Name / Download Plugin Type
NVIDIA Corporation NVIDIA HairWorks v1.2.1
14.2 MB
Modifier
Compiled / Description
23.10.2017

The NVIDIA HairWorks plugin allows you to export assets for the NVIDIA HairWorks SDK. NVIDIA HairWorks enables advanced simulation and rendering techniques for richer visual appeal and provides a deeply immersive experience. HairWorks is the culmination of over 8 years of R&D and harnessed into creating a versatile pipeline for a variety of character designs.
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Author / WWW Name / Download Plugin Type
NVIDIA Corporation NVIDIA HairWorks v1.2.1
3.67 MB
Modifier
Compiled / Description
29.11.2016

The HairWorks modifier allows you to export hair guides for use with the HairWorks hair simulation and rendering technology. The modifier works on top of the Hair and Fur solution built into Max, and sets up the guides and growth mesh for export.

HairWorks features include:
- Supports off-the shelf grooming tools
- Shape and style control
- Self shadowing
- Body to hair shadow casting
- Wind interaction
- Level of Detail
- Scalability
- Real time editing in viewer
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Author / WWW Name / Download Plugin Type
Heiko Achilles Mesh Army Knife v1.82
4.94 MB
Modifier
Compiled / Description
15.07.2016

Mesh Army Knife is a customized version of the standard modifier 'Edit Mesh'. It includes the following enhancements and new features:
- Leaner Interface
- Options are saved
- Better Navigation in command modes
- Properties Checkboxes
- Attach and Attach List
- Vertex Target weld UV correction
- Target weld color correction
- Hidden Edges unselectable in Objects with 'Edges Only'-flag
- VisEdges Mode
- New Buttons in Edge mode: All Vis, All Invis, Mat Vis, Tile Vis
- New detach buttons and detach details
- New Subobject Levels 'UV Faces' and 'UV Polys'
- New UV command mode 'Turn'
- New UV command mode 'Map'
- New spinner 'Offs'
- New Button 'SelThis'
- Fixed Edit Mesh mapping bug
- Fixed Edit Mesh Vertex Color Bug
- New Geometry Paint Feature: Selection, Deletion, MatID, Vertex Paint and Sculpt tools

For a full description of all the features, take a look here.
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Author / WWW Name / Download Plugin Type
Pavel Kuznetsov Object ID v1.0
18.5 KB
Modifier
Compiled / Description
25.06.2016

This is a World Space Modifier which allows you to animate the Object ID's of objects in your scene.
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Author / WWW Name / Download Plugin Type
BlurBeta BlurDecayNoise v1.0
2.2 MB
Modifier
Compiled / Description
23.04.2016

A noise modifier that decays off from its center.

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