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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v2.28.2014 38.7 KB |
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28.02.2014 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. |
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John Burnett | Warp Texture v2.28.2014 41.6 KB |
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28.02.2014 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). |
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Mark Williams | Color Replace v1.11 16 KB |
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27.02.2014 This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another. |
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Mark Williams | Disperse/Refract v1.01 13.8 KB |
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27.02.2014 This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing. |
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Mark Williams | Graph v0.91 18.8 KB |
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27.02.2014 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. |
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Mark Williams | Mosaic v1.01 15.8 KB |
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27.02.2014 This texture is for making mosaics or tiles with a jitter setting for making the tiling irregular and a hole setting for randomly removing tiles. |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Pen v1.11 246 KB |
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27.02.2014 This texture plugin allows one object to 'draw' on another. Useful for animations of pens, erasers, etc. |
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Mark Williams | Scratch v1.21 19.9 KB |
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27.02.2014 This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map. |
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Luigi Kavijian / Drew Watts | DOTA2 Hero Shader v2.3 44.5 KB |
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25.01.2014 This is a powerful viewport shader for use in the Max viewport which includes the following features: - Half-lambert diffuse term with controllable falloff - Additive rimlighting for make your models pop - Phong speculars - Mask support, as seen on DOTA2 - All of the fancy effects that Valve uses :o) For the latest updates and more information about the shader, head over to the thread at the Polycount forum. |
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Author / WWW | Name / Download | Plugin Type |
Till Maginot | Toon / Comic Realtime Shader v0.60 9.6 KB |
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15.08.2013 This realtime viewport cel-shader needs a graphics card that can handle shader model 3.0. It gives you a choice between a 1-light and 3-light setup, and can do more than just toon shading. |