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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Null Texture v1.0 2.14 MB |
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14.03.2014 This just seems to be a falloff material with no settings. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Null Material v1.0 2.14 MB |
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14.03.2014 This material seems to map objects to screenspace, green being the top left corner and red being the lower right corner. |
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HABWare | IBitmap v9.0 46.3 KB |
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12.03.2014 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. |
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HABWare | Patchwork v9.0 35.8 KB |
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Compiled / Description | ||
12.03.2014 A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing. |
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HABWare | Particle Texture v9.0 41.4 KB |
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12.03.2014 Allows you to set the particle color depending on its velocity and size. |
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David Baker | SolidColor2 v1.2 81 KB |
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05.03.2014 This is a rewrite of the old BlurBeta SolidColor plugin. It is a bit faster than the old one, and it also adds mental ray support. |
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David Baker | ctrl_Colors for Max v1.1 74.3 KB |
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Compiled / Description | ||
05.03.2014 This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max. It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions. This plugin only works if using the mental ray renderer. |
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Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 16.3 KB |
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Compiled / Description | ||
04.03.2014 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. |
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Author / WWW | Name / Download | Plugin Type |
Andrew Reid | EdgeMap v1.01 17.5 KB |
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Compiled / Description | ||
28.02.2014 EdgeMap is a procedural texture that draws lines along the face edges of an object. |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v2.28.2014 69.1 KB |
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Compiled / Description | ||
28.02.2014 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. |