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Author / WWW Name / Download Plugin Type
John Burnett InfoTexture v2.28.2014
69.1 KB
Material
Compiled / Description
28.02.2014

This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.
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Author / WWW Name / Download Plugin Type
John Burnett UVW to RGB v2.28.2014
38.7 KB
Material
Compiled / Description
28.02.2014

Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface.
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Author / WWW Name / Download Plugin Type
John Burnett Warp Texture v2.28.2014
41.6 KB
Material
Compiled / Description
28.02.2014

WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X).
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Author / WWW Name / Download Plugin Type
Kostas Gialitakis ShaderFX TGA PBL v1.0 RC7
3.26 MB
Material
Compiled / Description
08.02.2016

This is a port of the TGA Physically Based Shader to the new ShaderFX format in Max and Maya.

Features include:
- A real life material based fresnel term
- A substance texture to mimic real-life reflection / refraction
- A roughness texture to define surface structure (smooth/rough)
- Image based lighting via a cube map
- Roughness controlled sharpness of reflections
- Linear shading pipeline
- Transparency support through the Albedo texture alpha channel
- Energy conservation for light amount
- A bundled cheat sheet image with color swatches
- A bundled cube map to get started
- Optional Blended Normals diffuse lighting method
- Shadows with directional and spot lights
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Author / WWW Name / Download Plugin Type
Laurens Corijn / Robbert-Jan Brems Xoliul Shader v2.0
29.5 MB
Material
Compiled / Description
03.02.2013

This is a powerful viewport shader for use in the Max viewport which includes the following features:
- Clean, readable code that is easy to follow for those wanting to learn
- 3 lights support
- All the regular stuff like diffuse, spec, gloss, normal and glow maps
- Correct additive specular calculation
- Better glossmap control with offset and range parameters
- Alternative Half Lambert shading model, like in TF2
- Extensive Fresnel effects like rimlight and cubemap reflections
- Object-space normalmap support, since there aren't many shaders for that
- Realtime shadows in Max 2009 and higher, with soft-shadow blur (Max 2010 and higher)
- Image Based Lighting with cubemaps, for better ambient conditions
- Blurry reflections controllable by glossiness map
- and more...
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Author / WWW Name / Download Plugin Type
Luigi Kavijian / Drew Watts DOTA2 Hero Shader v2.3
44.5 KB
Material
Compiled / Description
25.01.2014

This is a powerful viewport shader for use in the Max viewport which includes the following features:
- Half-lambert diffuse term with controllable falloff
- Additive rimlighting for make your models pop
- Phong speculars
- Mask support, as seen on DOTA2
- All of the fancy effects that Valve uses :o)

For the latest updates and more information about the shader, head over to the thread at the Polycount forum.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither Stress v1.0
639 KB
Material
Compiled / Description
06.11.2021

Stress is a texture map plugin that composes 3 different maps using the compression and strain of the mesh object to which it is applied.

More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Mark Williams Color Replace v1.11
16 KB
Material
Compiled / Description
27.02.2014

This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another.
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Author / WWW Name / Download Plugin Type
Mark Williams Disperse/Refract v1.01
13.8 KB
Material
Compiled / Description
27.02.2014

This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing.
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Author / WWW Name / Download Plugin Type
Mark Williams Graph v0.91
18.8 KB
Material
Compiled / Description
27.02.2014

This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on.

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