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Author / WWW Name / Download Plugin Type
Mankua PowerStamper v1.0
431 KB
Utility
Compiled / Description
26.09.2014

PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

More information can be found here, and the source code is available here.
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Author / WWW Name / Download Plugin Type
MAXON Computer GmbH BodyPaint 3D R15 to Max Exchange v1.1
3.16 MB
Utility
Compiled / Description
05.08.2013

The BP<->MAX exchange plugin supports conversion of complete Max scenes, including objects, hierarchies, lights, cameras, common material properties and UV tags. The scene is translated from Max to BodyPaint 3D with the click of a button, and the results of painting and UV manipulation are passed to Max with another click.
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Author / WWW Name / Download Plugin Type
MAXON Computer GmbH BodyPaint 3D R14 to Max Exchange v1.1
296 KB
Utility
Compiled / Description
03.07.2012

The BP<->MAX exchange plugin supports conversion of complete Max scenes, including objects, hierarchies, lights, cameras, common material properties and UV tags. The scene is translated from Max to BodyPaint 3D with the click of a button, and the results of painting and UV manipulation are passed to Max with another click.
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Author / WWW Name / Download Plugin Type
NPO Sodis Array Importer v1.0
1.19 MB
Utility
Compiled / Description
29.10.2013

This plugin can create a group of copies of a selected node. The copy parameters are taken from a multiline text file (one line = one copy). The file line format is:
POS:X,Y,Z;Name:AAA;....
The 'Name' parameter is optional, the 'POS' is necessary. In future versions other import parameters will be added.
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Author / WWW Name / Download Plugin Type
Peter Watje Scatter v1.64
46.5 KB
Utility
Compiled / Description
09.04.2014

This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results.
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Author / WWW Name / Download Plugin Type
Piranha Bytes Mesh Inspector v1.0
1.23 MB
Utility
Compiled / Description
01.10.2015

Mesh Inspector is a .Net plugin to check scene nodes for degenerated faces, bad smoothing groups, isolated vertices etc.
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Rotem Shiffman VFB+ v2.81
1.04 MB
Utility
Compiled / Description
15.06.2019

VFB+ (Virtual Frame Buffer) is an advanced frame buffer for Max. It features an intuitive user interface, render history capabilities, a powerful color adjustment engine, a highly customizable frame stamping module and many more features that will help you improve your rendering workflow. Best of all, it all happens right in the VFB, saving you the cumbersome process of cloning multiple frame buffers just to check out changes, or opening your render in external image editing software to test out color adjustment options.

It works with any renderer which uses the Max frame buffer, e.g. Mental Ray, iRay, FinalRender, V-Ray and Corona (when not using their custom VFB).
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Author / WWW Name / Download Plugin Type
SimLab Soft SimLab Composer Integration v11.0
22.5 MB
Utility
Compiled / Description
06.04.2021

The SimLab Composer integration plugin acts as a middle layer between Max and the SimLab Composer app. It allows you to keep an active link for keeping data in sync across Max and SimLab Composer, and gives you the ability to transfer your Max scene to SimLab Composer at anytime during your Max session.

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