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Hugo Apellido | XModel Exporter v1.4.5.6 4.8 MB |
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10.02.2020 Exports static XModel files to the game Call of Duty 4. |
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Rotem Shiffman | VFB+ v2.81 1.04 MB |
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15.06.2019 VFB+ (Virtual Frame Buffer) is an advanced frame buffer for Max. It features an intuitive user interface, render history capabilities, a powerful color adjustment engine, a highly customizable frame stamping module and many more features that will help you improve your rendering workflow. Best of all, it all happens right in the VFB, saving you the cumbersome process of cloning multiple frame buffers just to check out changes, or opening your render in external image editing software to test out color adjustment options. It works with any renderer which uses the Max frame buffer, e.g. Mental Ray, iRay, FinalRender, V-Ray and Corona (when not using their custom VFB). |
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Alexander Kramer | VrayMultiStageRender v2.1.33 1.5 MB |
Utility |
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02.04.2018 This is a utility for rendering animations and static scenes in 2 stages from an animated camera. The first stage calculates the LightCache in fly-through mode and the Irradiance Map in incremental add to current map mode for the entire scene. The second stage is the final rendering. This approach allows all frames to receive the same high-quality Irradiance map in less time. |
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Delano Osterbrauck | FumeFX ModernUI v1.2 551 KB |
Utility |
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03.06.2017 This is a simulation tool for FumeFX which is aimed at making FumeFX simulations in Max easier to manage and iterate. |
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Piranha Bytes | Mesh Inspector v1.0 1.23 MB |
Utility |
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01.10.2015 Mesh Inspector is a .Net plugin to check scene nodes for degenerated faces, bad smoothing groups, isolated vertices etc. |
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Adam Wierzchowski | Spherical Correction v1.0 110 KB |
Utility |
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14.12.2014 Corrects textures used for spherical mapping by removing the polar distortion at the top of the sphere. |
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aXYZ-design.com | aXYZHUB v1.15 30.5 MB |
Utility |
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25.11.2014 aXYZHUB allows you to simply navigate, choose and catalog your aXYZ 3D assets to optimize your workflow. You can add characters to your scene with one click, automatically scale characters to match your scene units, create character and asset presets, and always be updated on new products added to the aXYZ store. |
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3DYK-Team | 3DYK Paint v2.0 166 KB |
Utility |
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19.10.2014 This scripted plugin is similar to Mayas Paint Effects, and coomes with a library of objects and the tools necessary to easily add them to your scene. It works with the scanline renderer, mental ray and V-Ray, rendering fast as well as allowing fast viewing in the viewport. It includes objects that can follow active cameras and animated objects, all of the materials are editable, and the objects it creates are also editable. |
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Autodesk, Inc. | Physique2Skin Utility v1.0 199 KB |
Utility |
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15.05.2014 This utility converts Physiqued meshes to skinned meshes. Thanks go to John Brandwood for recompiling this for Max 2008 to 2013! |
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Peter Watje | Scatter v1.64 46.5 KB |
Utility |
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09.04.2014 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |