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43 records match your query.
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Author / WWW Name / Download Plugin Type
Peter Watje Selection Cache Modifier v1.0a
146 KB
Modifier
Compiled / Description
11.04.2014

This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam Spline Mesher v1.2
22.9 KB
Modifier
Compiled / Description
28.04.2022

This is like a renderable spline but with the option to use a curve to define shape. It has a bunch of other options like mapping style, grow options, ribbon mode, and a secondary spline shape which can be blended to at a certain point on the spline with a soft-width setting.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Itoo Software SplineOffset v1.0
1.08 MB
Modifier
Compiled / Description
12.04.2023

SplineOffset is similar to the array tool built into Max combined with a sophisticated spline offset function, but with two big benefits: firstly, SplineOffset is fully parametric so you can change or animate the number of clones, the size of the offsets, and their distribution at any time; secondly, and for the first time as a modifier, SplineOffset is able to automatically heal overlapping splines so that they form one continuous path. Other features include the ability to set, offset and sequence material IDs; a choice of 5 end types for open splines; and options to specify 3 types of corner bevel. You can even add multiple SplineOffset modifiers to create 2D and 3D arrays, each with their own settings.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
HABWare Sticks v9.0
55.2 KB
Modifier
Compiled / Description
07.05.2012

A modifier for meshes which generates a stick for each visible edge, and a ball for each vertex.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam Surface Morph v1.0
180 KB
Modifier
Compiled / Description
28.04.2022

Surface Morph allows you to do surface based morphing: rather than calculate a deformation in object space, the deformation is calculated in surface space which is independent of the current pose. This means you can do things like morph above deformation modifiers in the stack. For example you can deform/skin a low resolution character, then subdivide and morph up wrinkles or other deformations on the animated high res mesh, using morph targets created with the high resolution mesh.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither Texture Layers v2.0
10.6 MB
Modifier
Compiled / Description
07.11.2021

Texture Layers allows you to keep and animate all of your mapping channels in just one modifier, including its own sub-object face/patch selection. You can copy, cut, paste, save and load mapping channels inside the same modifier, or from one modifier to another. Usual mapping techniques are fine for objects like boxes, spheres or cylinders, but even a simple procedural object like the torus is almost impossible to map well with traditional mapping techniques, not to mention more complex models like the ones you work with every day. Here is where TexLay fills the gap with its two procedural mapping types, Spline Mapping and Free Form Mapping.

More information can be found here, and the latest source code can be found on Josef Wienerroither's GitHub repository.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam Translucency Modifier v1.0
20.1 KB
Modifier
Compiled / Description
28.04.2022

This is a rewrite of Grants old Translucency fake script as a plugin - so many many times faster. It works on vertex colours, you can either paint them or use the assign vertex colours utility.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta Twist-O-Rama v1.04
2.98 MB
Modifier
Compiled / Description
02.05.2012

A bend modifier for curling things up. Does sea shells, corkscrews etc.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither UVW Frame v1.0
868 KB
Modifier
Compiled / Description
06.11.2021

UVW Frame is composed of two plugins, a helper that displays a frame in the viewport, and a modifier that converts any mesh that is inside this frame to a UVW mesh for another object. UVW Frame allows the artist to manipulate the UVW mesh in a 3D viewport, to use the editable plugins on this mesh, and to use as many modifiers as they like.

More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Peter Watje UVW Unwrap+ v1.2
92 KB
Modifier
Compiled / Description
15.11.2012

This is an expansion of the original Max 4 UVW Unwrap modifier to make it more useful for higher poly count models.

32-bit: Yes
64-bit: Yes

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