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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Object Utilities v1.01 2.98 MB |
Utility |
Compiled / Description | ||
02.05.2012 Lets you interrogate, rename and cleanup objects in Max. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Panorama v9.1 99.8 KB |
Utility |
Compiled / Description | ||
05.07.2012 A utility that allows you to render a panorama image from your scene which can be used by Live Pictures Viewer. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Physique2Skin Utility v1.0 199 KB |
Utility |
Compiled / Description | ||
15.05.2014 This utility converts Physiqued meshes to skinned meshes. Thanks go to John Brandwood for recompiling this for Max 2008 to 2013! |
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Author / WWW | Name / Download | Plugin Type |
Mankua / Josef Wienerroither | PowerStamper v1.0 1.44 MB |
Utility |
Compiled / Description | ||
06.11.2021 PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures. The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'. More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository. |
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Author / WWW | Name / Download | Plugin Type |
Lockheed Martin Corp. | Prepar3D Modelling Tools v5.3.17.28160 140 MB |
Utility |
Compiled / Description | ||
19.01.2022 Enables you to create and export assets for use with Prepar3D, a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Scatter v1.64 46.5 KB |
Utility |
Compiled / Description | ||
09.04.2014 This utility is basically the same as the R4 scatter routine. If you pick a scatter object and an emitter object then hit the Apply button, the scatter object is copied to each vertex of the emitter object. The random distribution and number of objects have not yet been implemented. After you hit the Apply you must force screen redraw to see the results. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | SnapShot v9.0 44.7 KB |
Utility |
Compiled / Description | ||
07.05.2012 Creates Position/Rotation/Scale keyframes of (sub)objects in your scene. Additionally it offers an import/merge utility to combine snapshots to a new animation. |
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Author / WWW | Name / Download | Plugin Type |
Adam Wierzchowski | Spherical Correction v1.0 110 KB |
Utility |
Compiled / Description | ||
14.12.2014 Corrects textures used for spherical mapping by removing the polar distortion at the top of the sphere. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Texmap Clipboard v2.01 2.98 MB |
Utility |
Compiled / Description | ||
17.03.2014 Like the color clipboard, but this lets you drag and drop texture maps. |
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Author / WWW | Name / Download | Plugin Type |
Rotem Shiffman | VFB+ v2.81 1.04 MB |
Utility |
Compiled / Description | ||
15.06.2019 VFB+ (Virtual Frame Buffer) is an advanced frame buffer for Max. It features an intuitive user interface, render history capabilities, a powerful color adjustment engine, a highly customizable frame stamping module and many more features that will help you improve your rendering workflow. Best of all, it all happens right in the VFB, saving you the cumbersome process of cloning multiple frame buffers just to check out changes, or opening your render in external image editing software to test out color adjustment options. It works with any renderer which uses the Max frame buffer, e.g. Mental Ray, iRay, FinalRender, V-Ray and Corona (when not using their custom VFB). |