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42 records match your query.
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Author / WWW Name / Download Plugin Type
Itoo Software SplineOffset v1.0
740 KB
Modifier
Compiled / Description
16.08.2019

SplineOffset is similar to the array tool built into Max combined with a sophisticated spline offset function, but with two big benefits: firstly, SplineOffset is fully parametric so you can change or animate the number of clones, the size of the offsets, and their distribution at any time; secondly, and for the first time as a modifier, SplineOffset is able to automatically heal overlapping splines so that they form one continuous path. Other features include the ability to set, offset and sequence material IDs; a choice of 5 end types for open splines; and options to specify 3 types of corner bevel. You can even add multiple SplineOffset modifiers to create 2D and 3D arrays, each with their own settings.
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Itoo Software Clone v2.4
306 KB
Modifier
Compiled / Description
28.03.2019

Clone is a modifier used to create replicated objects, similar to the Array tool in Max but parametric.
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BlurDev Blur PointCache v1.0
454 MB
Modifier
Compiled / Description
21.08.2018

This is a modified and improved version of the shipping PointCache modifier.
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Author / WWW Name / Download Plugin Type
NVIDIA Corporation NVIDIA HairWorks v1.2.1
3.67 MB
Modifier
Compiled / Description
29.11.2016

The HairWorks modifier allows you to export hair guides for use with the HairWorks hair simulation and rendering technology. The modifier works on top of the Hair and Fur solution built into Max, and sets up the guides and growth mesh for export.

HairWorks features include:
- Supports off-the shelf grooming tools
- Shape and style control
- Self shadowing
- Body to hair shadow casting
- Wind interaction
- Level of Detail
- Scalability
- Real time editing in viewer
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Author / WWW Name / Download Plugin Type
Heiko Achilles Mesh Army Knife v1.82
4.94 MB
Modifier
Compiled / Description
15.07.2016

Mesh Army Knife is a customized version of the standard modifier 'Edit Mesh'. It includes the following enhancements and new features:
- Leaner Interface
- Options are saved
- Better Navigation in command modes
- Properties Checkboxes
- Attach and Attach List
- Vertex Target weld UV correction
- Target weld color correction
- Hidden Edges unselectable in Objects with 'Edges Only'-flag
- VisEdges Mode
- New Buttons in Edge mode: All Vis, All Invis, Mat Vis, Tile Vis
- New detach buttons and detach details
- New Subobject Levels 'UV Faces' and 'UV Polys'
- New UV command mode 'Turn'
- New UV command mode 'Map'
- New spinner 'Offs'
- New Button 'SelThis'
- Fixed Edit Mesh mapping bug
- Fixed Edit Mesh Vertex Color Bug
- New Geometry Paint Feature: Selection, Deletion, MatID, Vertex Paint and Sculpt tools

For a full description of all the features, take a look here.
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Author / WWW Name / Download Plugin Type
Adam Wierzchowski EdgyBend v1.0
186 KB
Modifier
Compiled / Description
14.12.2014

This plugin is very similar to the standard Bend modifier, except that it bends objects while keeping a user-definable number of straight sections.
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Peter Watje Selection Cache Modifier v1.0a
146 KB
Modifier
Compiled / Description
11.04.2014

This is basically the same as the Point Cache modifier except it records the vertex selection data. It also has the ability to accumulate the selection so you can do all sorts of neat deformation effects.
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Author / WWW Name / Download Plugin Type
John Burnett BindPoints v4.11.2014
117 KB
Modifier
Compiled / Description
11.04.2014

This is a collection of modifiers that lets you link points on an object to other points, faces, splines, or objects. They can be thought of as weighted Linked XForm modifiers that let you link to any number of sub-object parts of another object. All the modifiers have no properties and essentially no UI. They are entirely operated through a set of MAXScript functions.
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Author / WWW Name / Download Plugin Type
Peter Watje Conform Modifier v1.0a
37.1 KB
Modifier
Compiled / Description
25.01.2014

This is basically the same as the Conform compound object, but implemented as a modifier so it is more flexible.
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Author / WWW Name / Download Plugin Type
Markus Boos CameraMapGemini v0.17 beta
640 KB
Modifier
Compiled / Description
04.03.2013

This is a new camera map modifier that makes your Max projection work more flexible, more stable and easier to manage. It overcomes the limitations of all currently available camera projection modifiers and finally allows you to use projections that no longer rely on having the same resolution and/or image aspect ratio as the rendered output image.

Features include:
- Supports up to 10 individual projections in 1 modifier
- Projection resolution settings are independent from render resolution
- All projections can be toggled on / off individually within the modifier
- Projection camera names are clearly visible in separate scrolling text field
- Projection cameras are directly selectable in the modifier panel
- Acts like a WorldSpace Camera Map modifier (accounts for object / camera transformation)
- Being a regular ObjectSpace modifier, other modifiers still can go on top
- More stable than the Max default Camera Map object space and world space modifiers
- Works properly as an instanced modifier
- All parameters exposed and controllable via MAXScript
- Option to act as an object space modifier so that projections are frozen at a certain frame
- Each projection can have its own map size
- Per pixel rendering supported by custom CameraMapGeminiMap
- Additional controls for projection angle threshold, toggles for projecting on back faces and faces behind the camera

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